101 issues found

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this is what's needed to improve the pipeline , both iclone and cc need to be able to import .psd files for materials as of now efven with datalink all the materials for non characters do not import fully, and i noe have to waste more time grabbing the .psd files and convert them into extension...More
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Submitted by kissmecomix

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Dear Dealer,
AccuLips is a wonderful tool, if you use audio files in English. Since its introduction I`m waiting for other languages support (Portuguese/Brazil inclusive), but until now, no joy. Acculips don`t even let me type characters as ~, ç, á or à. Recently I`m using the new TTS Open...More
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Submitted by MVVilla

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Hi, I mainly do pixel based very low resolution 3d art and I need to see the materials and textures as sharp as possible. For textures around 32 x 32 etc. Is there a way to switch off the bilinear filtering which gives all textures that blurry look? I just want the basic nearest neighbor filtering...More
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Submitted by simon_20140205222146880

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Hi,
There are two issues I recently encountered:
1. Panning/dragging timeline doesn't work when using ALT + middle mouse button anymore. The mouse hand changes to open hand but nothing happens when I move the mouse....More
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Submitted by panbeep

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I am currently following the issue same as here.
https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758
However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
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Submitted by SDC_CHT

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I provided a technique that could prevent cracks in both cloth physics and displacement here:
https://www.reallusion.com/FeedBackTracker/Issue/A-crack-free-displacement-Hack-to-add-to-your-Human-Shader
Perhaps the last ideal solution to this would be that Displacement maps have the option...More
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Submitted by Ascensi

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1- Depending on where you want to place a prop in a scene it appears very often at an infinit distance.
Even you place it for example on or near the shoulder of a char or something.
As higher you place it in the scene as farer away its placed. See attached image....More
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Submitted by K_Digital

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Current Workflow to View or Change a Camera:
* Hover Over the Switcher Lane to view the current camera (#).
* Right-Click, hover, and then select the desired Camera #....More
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Submitted by studioplaceofficial

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Nach dem letztem Update muß ich mich bei den Programmen immer wieder neu anmelden, um sie benutzen zu können. Früher war das nicht so und es nervt. ....More
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Submitted by teufelszunge

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Hi
in blender we can see the gizmos name's like x,y and z but in your software this basic but important thing is missing, that will be helpful if you add this thing in next update.
Thanks...More
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Submitted by Ysharma
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