Lights aren't working with the toon shader or casting shadows. They used to. I really hope this is a bug and not an intentional change. Note that in the main screen shot, I set the self illumination to about 50% for all materials, like I always do for cleaner toon shadows. Without the self...More
Character body animations and facial blendshape expressions are falling down with the current Kit 107. Please fix this? Support TicketID : 259933...More
It seems as though when I bring in a prop or accessory with custom morphs and try to convert it to an eyebrow asset, the morphs dont turn on. I can see them in the morph animator list. But they dont seem to trigger on when I pull the sliders. Ive been able to do this with base hair objects...More
It doesn't matter if its my own character I made, or one i purchased, i get the same error and cannot at all export fbx from iClone. Why!? Frustrated!...More
This is how the sky looks like when exporting a scene with "Dramatic Sky. isky" from CC4,52 to IC8,52 via "All". To fix this the sky needs to be dragged into the scene again. This shouldnt happen though....More
I uploaded an Acculips error as Issue #11852 on March 5th. That issue still hasn’t been resolved. When will it be fixed? This feature worked normally in the previous version. ----------------------------------------------------------------------------------------------------------...More
Hi, every time I import my character exported from iclone8 to unreal engine, it crash I think I have set the autosetup plugin perfectly, I pasted the content and plugin folder in my project folders, I import setting all the options of the tutorial, this tutorial, https://www.youtube.com/watch...More
Since All Shadows have 2 controls - Cast and Receive, I encourage to include that separation into Exclude Effect. That is an ability to set only Cast or Receive per Shadow caster. That would be an invaluable addition for setting Lights/Shadows balance at a given scene, enhancing further this...More