872 issues found

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I understand the Loop timeline function, see image, as a loop that can be played repeatidly beet ween two marker points.
When selecting Loop "export" iclone plays from the first to the second marker, then stops.
When selecting Loop "previev" iclone plays from the first marker to the very last...More
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Submitted by K_Digital

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Hello. I need some help. I have a scene that has only a Motion_Dummy_Female in it, and I have been using a combination of AccuPose and hand gestures to create an animation. Halfway through, I noticed an iClone watermark had appeared in the scene, which after some investigation I understand...More
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Submitted by tomelissaconway

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There seems to be a bug in the latest AUTO SETUP FOR UNREAL (1.37.7211.1) with the latest iClone (8.52.3605.1) , with the latest version of Unreal (5.5.3). The facial morphs (for facial expressions) make the character distort all over. I made a quick video about it, and explanation is below...More
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Submitted by mrtobycook

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Currently, iClone 8’s Animation Layer system primarily functions in an additive manner where the top layer either overrides or accumulates over the base animation. However, in software like Autodesk MotionBuilder, animation layers offer multiple blending modes that allow for more flexible and...More
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Submitted by megaoutput

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Not Reproducible
Hello to the community
I've been using Iclone 8.5 for a few months and I'm facing a preciseoon problem in moving objects on a scene with the W. It is impossible for me to adjust without suffering "position jumps". As a result, I am forced to adjust in the modifier window to X Y, which is a...More
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Submitted by vandevenne.andre

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When I use the image layer, it's not scaling to full screen like it used to, there's no way to move it so it covers the entire viewport...More
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Bug
Submitted by davidmaximo

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Subject: Feature Request: Skin Weight Editing in iClone & Character Creator
Dear Reallusion Team,
I would like to request a skin weight editing feature directly within iClone and Character Creator, making it easier to refine character deformations and control dynamic cloth behavior....More
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Submitted by megaoutput

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Dear Reallusion Team,
I’d like to request an enhancement to Motion Trails in the iClone viewport that would improve animation workflow and motion refinement.
Feature Request: Keyframe Handles in Motion Trails...More
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Submitted by megaoutput

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Currently, iClone 8’s AccuPose (Edit Motion Layer) allows users to pose characters manually, but movements made with the mouse are not recorded in real-time. Instead, users must manually keyframe poses at different frames. This makes fluid character animation with AccuPose slow and tedious...More
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Submitted by megaoutput

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We still cant do something like this in IC https://www.youtube.com/watch?v=C7sLziUqEzE&ab_channel=MatthewPalaje
we cant use our of walks and run with MD limited to you're over priced packs
Physics is a joke still out dated...More
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Submitted by SapphireBlu
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