168 issues found

0

Votes
Not a Bug
Steps to reproduce:
- new project
- add character...More
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Submitted by oberdoofus Nov 8, 2022

0

Votes
Not Reproducible
This happens every time now, even after a reboot and going back to a previously saved file. Please help!
steps to reproduce (note: this happened after I produced 3 acculip animations in the same timeline)
1. load character (eddy)...More
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  •  290
Submitted by kris_CTL Nov 2, 2022

4

Votes
Active
Hello, I have a suggestion. It would be helpful if users could color code the Motion Layers on the Timeline. An example is a user having the ability to right or left-click the name of the body part listed on the Timelines Motion layer (Torso, Head, LArm, RArm, etc.). Then a popup window opens...More
  •  0
  •  289
Submitted by gamehatchers Oct 27, 2022

0

Votes
Active
I have assembled a scene with 3 paths and several characters.
Using Motion Director, i assigned presets and path starting points for the characters.
However, there is no control on how fast the characters move along their path....More
  •  0
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Submitted by 3dtester Oct 23, 2022

0

Votes
Not Reproducible
1. Exporting the scene stars the bug
2. In iClone 7, I have also had problems with this model, only it would simply STOP exporting and freeze until I reloaded the character. That doesn't help here.
3. The actual export will likely show him walking away along with his head, but his eyes will...More
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Submitted by Jeffster The Mighty Oct 23, 2022

0

Votes
Assigned
Unreal SK Mannequin exported from Unreal 4.26 as FBX, Imported into Iclone 8 and used Unreal skeleton conversion preset
Adjusting foot contact on either foot and the other foot starts to climb, see video "FootContact_Issue"
1. Load skeleton...More
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Submitted by doubblesixx Oct 14, 2022

4

Votes
Active
When making edits to our motion clips on the timeline. We would love to have the ability to define the play head with the left mouse button and then right-click the motion clip for the editor drop-down menu. However, we would love for the play-head to move or jump to the location of the mouse...More
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Submitted by HEAT_TEAM Oct 14, 2022

0

Votes
Assigned
Upon trying to connect iClone 8 with Rokoko through the Motion LIVE window, this error appears:
Received unknown data, please try either way to recover:
1. Please try to connect again....More
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Submitted by alex.dai Oct 12, 2022

8

Votes
Active
Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible.
In either iClone, CC4 or both.
Thanks...More
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  •  515
Submitted by wintoons Oct 11, 2022

0

Votes
Assigned
1. I use a non standard Character imported from Unreal 4
2. Character is Characterised and saved in CC4, - poses work fine in CC4.
3. Adjusting footcontrol in CC4 to perfection and export it to Iclone 8...More
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  •  299
Submitted by doubblesixx Oct 10, 2022
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