1. Export 200 frames. The tenth frame is exported four minutes later. Average 2.5 frames per minute. 2. Note the time it takes to export 100 frames is 46 minutes later, or 2.17 frames per minute. 3. The 200th frame is not done in 92 minutes. It's done in 184 minutes, bring the overall average...More
I'm currently using iClone8 v8.12 and CC 4.12. I have worked on a project based on these tools for a long time. Recently I found some facial animations exported to UE were not the same as in iClone8....More
I have a scene where the character is stationary and just talking. So the most animation is in her facial expression and head movements. Over a period of time the neck distorts. I use Face Puppet and Face Key to animate this part. Video example: https://youtu.be/pWKtlGl2K7A...More
Dear Team Reallusion, The Pose Manager was a high utility Python Plugin in iClone 7 but it has not been not updated for iClone 8. It simplified animation in a single UI. Is there a way to achieve a similar functionality within iClone 8. If yes then please show. If not then please incorporate...More
This happens every time now, even after a reboot and going back to a previously saved file. Please help! steps to reproduce (note: this happened after I produced 3 acculip animations in the same timeline) 1. load character (eddy)...More
Hello, I have a suggestion. It would be helpful if users could color code the Motion Layers on the Timeline. An example is a user having the ability to right or left-click the name of the body part listed on the Timelines Motion layer (Torso, Head, LArm, RArm, etc.). Then a popup window opens...More
I have assembled a scene with 3 paths and several characters. Using Motion Director, i assigned presets and path starting points for the characters. However, there is no control on how fast the characters move along their path....More
1. Exporting the scene stars the bug 2. In iClone 7, I have also had problems with this model, only it would simply STOP exporting and freeze until I reloaded the character. That doesn't help here. 3. The actual export will likely show him walking away along with his head, but his eyes will...More