172 issues found

0

Votes
Not Reproducible
I noticed that Bike.iProp doesn't work in Iclone 8. From the image, you can see what error it reports and why it cannot be activated.
Please help me to solve this issue
thank you in advance,...More
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Submitted by st180492 Jul 18, 2022

2

Votes
Not Reproducible
I created an animation using Cascadeur, it’s a punching animation in which the root moves forward with the player but does not rotate nor does it move side to side.
I imported this animation into iclone, applied gestures and facial animations. Then ported the animation into UE5. Now with the...More
  •  3
  •  665
Submitted by FallenNInja Jul 18, 2022

1

Votes
Assigned
I attached a demo project:
- on frame 0
- I have a dummy character in T-Pose in zero-origin with reach effector on its hip...More
  •  0
  •  381
Submitted by Amper Sand Jul 1, 2022

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
  •  2
  •  380
Submitted by Amper Sand Jul 1, 2022

0

Votes
Not Reproducible
I animate the character in iClone8 and export it to fbx, for further use in blender and export to glb.
In iClone, everything looks and works great. But after importing into a blender, the pants on the character have obvious artifacts on their right leg.
I separately moved my pants to 3D MAX...More
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  •  495
Submitted by ttttt.temp Jul 1, 2022

16

Votes
Active
Actually, we can change the size of a character, but it's not possible to do it during an animation.
Very frustrating and limited for fantasy projects including magics, transformations, giant monster, power effects, ...etc.
This is an essential feature and I'm sure I'm not the only one who...More
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  •  792
Submitted by Leowald Jun 30, 2022

0

Votes
Not Reproducible
These are primarily on iclone 7 projects brought into 8, and will be intermittent on render, a second render will sometime work and there is no glitch, so its not the animation. There is a lot of glitchy heads when scrubbing through the timeline when spotlights are linked to the avatars head...More
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  •  337
Submitted by Kidder Jun 30, 2022

1

Votes
Active
The majority of characters in iclone and CC4 require "smoothing" to turned on for purchased content to look acceptable (especially older store content such as the toon characters)
Currently iClone exports alembics as triangles (although the alembic SDK is able to support Quads and SDS). Applying...More
  •  0
  •  483
Submitted by Marky_29 Jun 27, 2022

0

Votes
Not a Bug
I imported in alembic an animation of a rolling vehicle.
I have place in the vehicle a character.
I selected the character and clicked on pick parent ( linkage ) and i pick the vehicle....More
  •  1
  •  353
Submitted by info_660836 Jun 26, 2022

6

Votes
Active
Are we going to be able to import custom animations into Motion Director?
The available animations are just a fraction of what we intend to do with this program.
Without the ability to add our own animations this feature will soon be forgotten....More
  •  0
  •  392
Submitted by adebongo Jun 22, 2022