I have exported a character from Unreal Engine as an FBX, imported it into CC4 then transferred it to iClone. I can drag on an animation (tested all the ones that come with the trial version) and it works fine but when I go to the puppet tool and try and preview anything the character disappears...More
1. Import Ch15_Non_Pbr character 2. Convert motionfile Walk_with_Rifle - ( exported from mixamo for this Character ) 3. Dragging this onto the Animation track or double click in filebrowser...More
I just purchased and installed iclone 8 today, however when I opened it the first time I noticed the gizmo quickly drifts away from the camera view, as I checked objects in the scene, it turned out the default cemra is moving, and also everything else in the scene including the lights are keep...More
Currently iClone 8 has very big performance problems when editing animations. The more animations there are in a project the more iClone becomes unusable. Steps to reproduce issue:...More
Reach Target has an option to "Create Dummy" (which I love, btw) but the issue is that the pretty box it creates is NOT a dummy. I have to manually "Set as dummy" in the Modify panel myself, otherwise it renders out if still visible....More
I found a motion blur problem with one of my characters. It manifests itself in Realtime / By Frame mode and also when exporting video. Characters, pants, etc. have 4K bitmaps...More
This bug is back : https://www.reallusion.com/FeedBackTracker/Issue/TimeLine-Impossible-to-add-keys-they-shift-to-the-left On some frames, iclone adds 2 keys on the same frame instead of modifying the existing keys. Modify frame 2647 or 2656, iClone move the key, but on frame 2652 iClone...More
I have some IC7 projects containing avatars with accesories/subprops (let's say earrings). These avatars are linked to dummy props moved at different coordinates. When I opened these IC7 projects in IC8, those accesories/subprops appeared "exploded", totally away from the character. Here's...More