I found a motion blur problem with one of my characters. It manifests itself in Realtime / By Frame mode and also when exporting video. Characters, pants, etc. have 4K bitmaps...More
Currently iClone 8 has very big performance problems when editing animations. The more animations there are in a project the more iClone becomes unusable. Steps to reproduce issue:...More
-open any project with facial animation in IClone (I'm on 8.02.0718.1) -Export FBX (Unity 3d) with Mouth Open as Morph checked -Upon import in Unity, only the Jaw animation can be seen, all other facial blendshape animation has not been exported/imported...More
after the update to 8.1 manual keyframing in the timeline creates individual single frame poses with no transitions, the character just snaps into the pose set at the time frame The continous block of motion track seems to have gone. . I was unable to find a setting to switch this odd behaviour...More
I have exported a character from Unreal Engine as an FBX, imported it into CC4 then transferred it to iClone. I can drag on an animation (tested all the ones that come with the trial version) and it works fine but when I go to the puppet tool and try and preview anything the character disappears...More
I Just updated IC8 and CC4 to patch 8.02. both programs continue to crash when any character is loaded ! Weather the character is native to the new program versions, or older from versions 3. I run on Windows 7 Pro, with a GTX 1080ti and CC3 and IC7 work flawlessly. I sure do hope that future...More
I just purchased and installed iclone 8 today, however when I opened it the first time I noticed the gizmo quickly drifts away from the camera view, as I checked objects in the scene, it turned out the default cemra is moving, and also everything else in the scene including the lights are keep...More