697 issues found

1

Votes
Active
I blocked out an animation using stepped keys as one should, I need to now set the tangents to auto/spline but there is no way to do it.
This application is very difficult to use for an animator, the options available are not intuitive at all.
I select all my keys but i cannot set the tangents...More
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Submitted by Matt_Affirmer

21

Votes
Active
Hello Reallusion team. Would you consider collaborating with the upcoming Sony Mocopi product release to make it compatible with Iclone 8?
Have a look at what Rokoko started to do :
https://youtu.be/Hnw2qQNEc8E...More
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Submitted by mtakerkart

0

Votes
Released
See the following forum posts
https://forum.reallusion.com/517401/Past-RL-Content-compatibility-in-IC81
and...More
  •  0
  •  636
Bug
Submitted by Galfridus

0

Votes
Released
The crash occurs consistently and for sure is related to avatar's hair. I've replaced the avatar with others to which, in CC4, I attached the same hair, yes, it's crashing. If I'm replacing the hair with another one, there's no crash. Crash doesn't seem to be related with the MP4 encoder -...More
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Bug
Submitted by Amper Sand

1

Votes
Active
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
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Submitted by Ascensi

0

Votes
Not Reproducible
1) Select character
2) Click on Animation on the right side panel
3) Create Script...More
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Bug
Submitted by Dan Miller

13

Votes
Active
In 3DXchange7 the Export FBX button featured the option "Include Geometry" which if unchecked would exclude the Mesh and Textures from the export, which allowed for fast iterations to get the animation data added to an already configured Mechanim character in Unity. Now that IClone 8 does...More
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  •  604
Submitted by vtoddw

0

Votes
Released
STR:
- Open iClone 8
- import a humanoid character...More
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  •  604
Submitted by vtoddw

0

Votes
Released
Create 2 points path.
Add character, add some walk motion and attach it to the path.
Set it follow the path and set 100% at the end of motion....More
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  •  584
Submitted by 4u2ges

0

Votes
Released
When I drag "Walk_01 loop" animation for a free "Walk01" pack into the Metahuman male avatar dummy, retargeting starts and always crashes at 12% without any feedback...More
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  •  569
Submitted by konstantin_433801
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