When I drag "Walk_01 loop" animation for a free "Walk01" pack into the Metahuman male avatar dummy, retargeting starts and always crashes at 12% without any feedback...More
Any changes made to either translation or rotation under 'Motion Direction Control', do not affect the position or rotation in UE5.2 (from iClone 8.3) via LiveLink. This means that if there are any corrections done within iClones Motion Direction Control, the character will be out of alignment...More
Actually, we can change the size of a character, but it's not possible to do it during an animation. Very frustrating and limited for fantasy projects including magics, transformations, giant monster, power effects, ...etc. This is an essential feature and I'm sure I'm not the only one who...More
I've tried 3 iphones and 3 routers. Everytime i try to connect through Wifi, i get "Failed to connect LIVE FACE". However using hotspot works fine. I've kept the :999 behind the IP address. I've also tried using airplane mode. *Update, I've tried even more iphones. One seemed to work just...More
I created a custom character with attached accessory and resized it in iClone7. When I open the saved project file in 8, the position of the objects attached to the character is completely broken. I tried saving it as iAvatar and calling it as such in IC8, but it doesn't change the end result...More
I am unable to bake reach target. I am not able to find the button. https://manual.reallusion.com/iClone_7/ENU/Content/iClone_7/Images/Baking_Constraints_to_Pose_04.jpg...More
I created an animation using Cascadeur, it’s a punching animation in which the root moves forward with the player but does not rotate nor does it move side to side. I imported this animation into iclone, applied gestures and facial animations. Then ported the animation into UE5. Now with the...More