Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
I had a couple of tickets opened years ago. This is one of them which is still "Assigned": https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy-rebound Issue was partially fixed in iClone 7 Sorry to say but iClone 8 reverted all fixes back and added...More
There is nothing can be done to customize them. Because of the corrupt UV maps, saving individual part as props (after converting) and loading them back, ends up with error. Nor other maps could be added such as bump/normal. Exporting reveal inconsistency in UV maps immediately....More
1. Open a new iClone project. 2. From the content tab, select the default Kevin character and bring him into the scene. 3. From the Modify tab, set the move transform for x,y and z to the following: x:100, y:300, z:500...More
Hi, I have some issue need to fix now. Firstly i download a model file from Sketchlab and import into Blender to add texture cause the texture was missing. After add texture and delete the model's bones , i export the model to FPX file and bring it into Actorcore AccuRIG for riging. Of course...More
If I change the reach offset it makes a new key. Once I have made a new key, I cannot move it, it simply returns to its origin position, I can't delete it, nothing happens. I can only adjust the reach offset again at the point. Does not matter if I remove the reach target, those keys stay....More