Hello, We owners of 3dsmax 2020 - 2022 and CC4 and iC8 would sure like to be able to have "Auto setUp for 3ds max" plugin available for us too. I know you can't go back too far but 4 years isn't too much of a stretch. Hopeful suggestion....More
- some custom hairs don't appear in saved projects; opacity is not an issue, just not visible. The "eye" is on in the scene tab. -Selecting certain saved custom hairs in content manager causes an immediate crash (never did this before since update) - Saving custom hair causes a file corruption...More
When importing two characters into 3ds Max using the Auto Rig Setup plugin, I encountered a facial rig problem. The rig functions correctly for the first character, but for the second one, the mouth doesn't open properly; instead, it compresses inward, resulting in an unnatural appearance....More
OBJ meshes with a mtl referring to dds maps can be loaded into CC4.33, but when using them in Headshot 2 meshmode, maps are displayed until refining but disappear when attaching head to body. Deleting the mtl, converting the dds to png or jpg, then dragging them onto the source mesh manually...More
Currently in CC4, a character's eyeball geometry is driven by its skeleton joint. In the Facial Profile, the eight 'Eye Look' expressions (look Up, Down, In, Out) are driven by a combination of bone transforms and mesh deformations for the entire eye area (eyeball, eyelid, eyelash, surrounding...More
Okay, this is a stupid problem but yes I made it. When I found installer may keep the history of old files, I tried to delete all my CCZBFaceTool files to erase the installing history. And it was a disaster. Now when I REINSTALLED this plugin, I got NOTHING installed but an ICON image,which...More
When I try to export with FBX, there is no option. I have tried restarting the software. I cannot scroll further in the FBX export window. What is the point of using this if I cannot export?...More