Votes
0
Product:
Character Creator 4
Version:
4.52
Status:
Active
Issue 11722
Headshot 2 not working properly Low poly mesh on second session
When going through the whole MESH process, attaching the head to a char works perfectly,
but when loading align Points, Head Gen and Refine Mesh data, attaching the head to a body always results in a Low poly head.
Even worse, it does not even restore the shape of the face.
I have attached a few pics.
I wonder if that has to do with that funny source mesh that get messed up, see pic 3b and c after loading the beforhand stored data.

Though i ve tried this 20 times and it always turns out the same, its simply not possible to overwork a character because of this. You must have to do the whole work again.

Note: This seems to be a problem with fbx imported meshes. Please use the mesh (see zip download link) for testing. When saving that mesh as obj to disk, then use that in a new project (restart CC,go through the whole process again from the start), save the Data files, reload them on next CC restart. CC remembers the face shape but does not show the original mesh. you could guess there is something displayed, but very faint.
OS: Windows 10
Attachment:
  •  1
  •  37
Submitted byK_Digital
1
COMMENTS (1)
K_Digital
Please fix this, its not possible to overwork a character with Headshot 2, it always turns out in a low poly mesh, also when using obj now.
Tghis is how the final char looks as well then.
Attachment:
  • Clipboard_12-27-2024_02.jpg
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