445 issues found

0

Votes
Active
High probability of saving failing.
It's the same no matter which actor you save from. It's the same when you save from the editor....More
  •  1
  •  14
Bug
Submitted by udon365

0

Votes
Active
The window with the head mesh which you can apply the trackers doesn't open anymore. It starts processing after importing a prop and finishes the "Please wait" bar but then the window doesn't appear. I've used tool extensively the last days and never had any issues. I've tried reinstalling...More
  •  0
  •  16
Submitted by mastajappa

0

Votes
Active
CC4,33 crashes when applying a ccskin to a character. Not project specific. Windows 7 and 10 both crashing CC.
This did not happen on CC4,32....More
  •  0
  •  14
Bug
Submitted by K_Digital

0

Votes
Active
When I import an animation from Mixamo, the animation applied to my character has shoulders too high and thumbs twisted incorrectly.
STR:
1. Download an animation from mixamo (Swagger walk in this example), 60FPS....More
  •  0
  •  21
Submitted by ashishgogna9

0

Votes
Active
I'm creating custom hair and I get those weird artifacts when selecting the human hair shader.
Normals are good and meshes look perfect anywhere else. Even without textures those artifacts show up, so it's not a problem or normals or textures....More
  •  0
  •  19
Bug
Submitted by Dani Marti

0

Votes
Active
When I import CC characters(.FBX) into 3dsmax, the location of root bone seems alright, just on (0,0,0). But when into UE5, the root bone location is some like (0.00045, -3.362969, 0). Is this a bug or something I missed before export from CC?...More
  •  0
  •  28
Submitted by kokumy

0

Votes
Active
I've put a dress on my character, the character was in Bind Pose. I went into Material Editor, and merged all of the dress materials into one. After that, although the merge worked fine, the dress went into T-Pose, while the character remained in the A-pose (the bind pose). Switching to any...More
  •  0
  •  29
Submitted by lena_768280

1

Votes
Active
When I click Plugins/Blender Pipeline/Export Character to Blender on the Character Creator 4.5 operation screen, nothing happens. Is this a bug?...More
  •  0
  •  44
Submitted by minipig0417

1

Votes
Active
hey,
i tried to import an FBX as prop ...
and import their animations through perform list ......More
  •  1
  •  51
Submitted by davood.kharmanzar

0

Votes
Active
I have a piece of clothing selected, I go to select edit mesh under modify, and program crashes....More
  •  2
  •  41
Submitted by jrussellh
1 23456789 ... 45