805 issues found

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Useful functions for non standard characters:
- skin weights transfer
- cloth tab for custom characters...More
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Submitted by Renation

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I sent a character from CC4 to ZBrush via Goz,created some pants in ZBrush,tried to send back to CC4 with GoZ,
but CC4 crashes everytime....More
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Bug
Submitted by borgman

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Working with Exotic creatures as hybrid characters often requires adjustments as to how the joints will move uniquely. I currently having an issue with finishing a character 97% done for the marketplace only to discover some joints will not work properly unless flipped or rotated differently...More
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Submitted by Ascensi

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Some knobs in this clothing asset are flying in the air, or missing, or are partly hidden...More
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Submitted by c68

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The Unreal 5.4 C++ project with RLPlugin(Auto Setup 1.35 For Unreal 5.4) added compiles with a large number of errors and points to RLPlugin.Build.cs.
I tried to re-execute "Character_Creator_and_iClone_Auto_Setup_135_for_Unreal.exe" to make sure the file has not been modified. It turns out...More
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Submitted by 33201037

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It would be great if CC could export an applied animation to a character - as a complete Obj Sequence.
Currently, the nearest it can do is "export current pose".
That would be a chore to do a 1000 frame animation mesh export manually....More
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Submitted by cly3d

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Good day,
my request applies to all products, i.e.:
CC, IC and CA...More
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Submitted by doskat

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I can create a body motion with facial animation in iC8 and then use it in CC4 but that doesn't help because I'm trying to create and test custom facial expressions.
So this is strange that we can use the facial editor with an existing animation in iC8 but not in CC4.
I'm using spring effects...More
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Submitted by Ascensi

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After the recent update to CC4.4 the texture link with photoshop is no longer working....More
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Bug
Submitted by siddhartha.val

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1. (Not necessary, but recommended) Adjust a character's skin color via CC4 Modify > Skin > Activate Editor > Skin Base > Base Color> Brightness
2. Export as follows FBX > Clothed Character > C4D R19+. I left textures embedded, pose unimportant.
3. Open FBX in C4D (I'm using R.21.207)...More
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Submitted by cudak888
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