745 issues found

0

Votes
Not Reproducible
We have an issue when attempting to export animations to FBX from Character Creator 4 using the Custom radio button in the FBX dialog. We can select the range of animations we want to export using the file dialog, however the export fails at 30% every time. We have tried the export using one...More
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Submitted by wright3258

1

Votes
Not Reproducible
my specs:
I7-10875H @ 2.3GHz
64GB RAM...More
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Submitted by greenwilliesjrsss

1

Votes
Assigned
A video I made showing my suggestion:
https://youtu.be/_SaEqtdINAQ...More

0

Votes
Active
Character Creator is compatible with Radeon Pro 560X 4 GB?
Thank you...More
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Submitted by augustozanotto

0

Votes
Released
I create my character "Kevin" in character creator.
Use skingen to set to 4K
Export head mesh to metahuman...More
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Submitted by johnsongaric1

0

Votes
Released
I can't seem to use the Virtual Human Heads pack found here https://www.reallusion.com/ContentStore/Character-Creator/Pack/CC-3D-Scan-Series-Virtual-Human/default.html
Steps:
Create new project...More
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Submitted by micahpharoh

1

Votes
Active
Would be really cool to create 1 morph and have an instant button to make a mirrored copy of the same morph.
Right arm, left arm, etc....More
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Submitted by Jon Snow

0

Votes
Active
i made a mistake and made 2 accounts for reallusion I purchased CC4 bundle including head shot and soul pack on one profile
and on the other I purchased add on content is there a way to marge the too and make the one that has premium account the main and only one?...More
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Submitted by bpierre8181

0

Votes
Active
Dear
It would be very useful if it was possible to render animation (at least from packages) when using Character Creator.
Please consider this....More
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Submitted by Raph_Moreira

0

Votes
Active
*Bug: Mesh Symmetry doesn't seem to work with HIK, or at least multi-arm/leg characters even though my mesh & UV is symmetric.
*Enhancement Request: In sculpt mode, please make the default shader set to "smooth" we already have the option to set it to smooth with wireframe, we just need to...More
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Submitted by Ascensi
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