Hi, We are currently using CC3 to make a mobile spec character. We have come across a quality issue with the resolution of the hair texture when it's been packed to one UV using the "All" option in the Merge Material (UV) tab on export. At the moment we have exported the hair item by type...More
When exporting a character assembled from SmartGallery with settings Unreal and MergedMesh Material 1024 resolution, the program becomes unresponsive, waited over 5 minutes....More
It is already possible to use the TrueDepth camera system of the iPhone for facial motion capture with iClone. For very realistic recreation of actors, a method of using the TrueDepth camera to build a 3D topology of an actors head would be an excellent extension of the Headshot plug-in. This...More
When exporting FBX I am merging the textures but look at how small the head texture is compared to the say, the eye textures. Is there any control over how big or small a texture is mapped? I've tried uploading the head texture at 4000 pixels and the rest at 2000, doesn't work. I'm sure...More
So I am not sure why there is no Pipeline already but Clip Studio is an amazing 2D & 3D program that works well with Everything Reallusion.... Please think about it. (= Thank you....More
Hello there, I'm having some problems with a coat that is also placed over the wrist. i attached a image. left is CC3 (where it looks like it needs to be) on the right is the export with the unity template (only happend with the unity template). both parts from the coat on the wrist are rotated...More
When I update the Category and refresh smart gallery, the content does not update. please help. I changed the Category to "full body" and it still remains under "Others" after saving and refreshing....More