1077 issues found

0

Votes
Active
It would nice to have a button to generate avatar presets from a created character by a button, to quickly add the different content to the content gallery instead of to manually keep it up to date....More
  •  0
  •  600
Submitted by Attensi AS

0

Votes
Not Reproducible
The color issue when updating the textures still exists.
Maybe it coheres with the fact, that Headshot is completely ignoring ICC-colorprofiles which may be embedded into images/photographs?...More
  •  2
  •  599
Submitted by quellenform

1

Votes
Active
I'd like to be able to set my own shortcuts and also have more shortcuts.
For example, I'd also like to be able to toggle x-ray render state with a shortcut....More
  •  0
  •  598
Submitted by flippypixel

0

Votes
Assigned
Steps to reproduce the problem:
1. Open a project and apply Headshot to the default avatar
2. In the modify tab, select a morph for the head...More
  •  0
  •  596
Submitted by GoldSliverGames

0

Votes
Not a Bug
This concerns morph sliders with a range from -100 to 100.
When the value is set at 100, a reset results in the value going to -100. Resetting again restores the value to 0.
Steps:...More
  •  1
  •  595
Submitted by animagic

2

Votes
Active
Hello,
I'm having some issues with the uvw for a character when exporting it with "instaLOD" and "merge materials" selected.
some uvws are very big and others are very small. for example, the head is to small and the nails and tongue are way to big in a uvw texture....More
  •  1
  •  595
Submitted by objectnull

1

Votes
Assigned
Steps to reproduce
1. Launch software
2. Save project with name "test 0,3"...More
  •  0
  •  594
Bug
Submitted by DPotatoman

0

Votes
Active
I haven't seen an easy way to create morphs other than importing them into 3DXchange from exported Zbrush obj files.
I think this method would make creating morphs for animation and for baking or a breeze. In Zbrush users could create layers, name them to identify the morph that could be automatically...More
  •  1
  •  593
Submitted by Ascensi

2

Votes
Active
I know InstaLOD is used to reduce polygons of any character. But sometimes instead of decreasing we need to increase polygons of a character. I have tried my level best to find out how to increase polygons in CC3, but failed. So I tried ZBrush for it. Even when we transfer a character through...More
  •  1
  •  592
Submitted by jamalpsychologist

0

Votes
Closed
When using the SmartGallery to equip Darksider and or Paladin items, which are not displayed inside the Content browser, the application crashes.
The error may be due to CC trying to access content assets, while there are none available - only as SG items....More
  •  1
  •  591
Bug
Submitted by unit23