Votes
0
Product:
Character Creator 3
Version:
3.44
Status:
Active
Issue 8557
Control over texture atlas when merging texures
When exporting FBX I am merging the textures but look at how small the head texture is compared to the say, the eye textures. Is there any control over how big or small a texture is mapped? I've tried uploading the head texture at 4000 pixels and the rest at 2000, doesn't work. I'm sure there has to be a way to do this, I just can't figure it out. Thanks in advance for your reply.
OS: Windows 10
Attachment:
  • 10_meshes_Merge_Diffuse.jpg
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Submitted byKimmie Lovin
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