I am trying to load an FBX into IClone 6.5 3D Xchange. The file I am trying to load is from DAZ 3D it is called The Warehouse. While in Xchange the program stops and gives me an error. I tried several times sometimes I get a memory error. I tried on 2 different machines. one has 16 gig of memory...More
I recently upgraded my version of DAZ to 4.9.2 and noted that the DUF facial expressions do not work properly now... The head and eyes move but the jaw and mouth will not. I tried manually creating custom expressions and while the customs work, I cannot get the vizime files to work so the...More
I have 6 characters created in CC, sent them to iClone then to 3DXchange Pipeline, exported them successfully (many times) as FBX to Unreal. Suddenly, with no change to the characters, I can no longer export as FBX. Also in 3DXchange - I get a lot of not responding and it now takes about 5...More
After importing a DAZ Genesis 3 (or 2) character into 3DXchange I am able to convert the character to non-standard fine (following this video https://www.youtube.com/watch?v=D3iS164uTgc). However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except...More
Hi RL, I have 3DXChange 5 and 6 and I noticed the following different behavior, which puzzles me: - in version 5, I can assign a texture to the Diffuse channel of an imported FBX file and the texture correctly appears...More
The following bug seems to apply only to CC meshes and a few G6 meshes (such as hair). I did not notice it with G3 or G5 meshes. Here is how to reproduce the bug using only 3DXChange (i.e. without using any 3rd party software): 1. Load a CC character with clothing into 3DXChange (e.g. CC...More
When working with long animations and exporting them to 3DXchange, blinking generated by "Auto-Blink" breaks, though I have not found consistency to determine the exact cause. Steps to reproduce: 1. Add Christian to a blank project...More