132 issues found

11

Votes
Active
Actually, we can change the size of a character, but it's not possible to do it during an animation.
Very frustrating and limited for fantasy projects including magics, transformations, giant monster, power effects, ...etc.
This is an essential feature and I'm sure I'm not the only one who...More
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  •  499
Submitted by Leowald

9

Votes
New
Let me start by saying that Morphs handling by Morphs Creator in IC8 has been improved.
For the most part importing OBJ files has been stabilized in many aspects.
There are however some critical issues which need to be addressed in both IC8 and CC4....More
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  •  400
Submitted by 4u2ges

7

Votes
Active
it would be great if provide an Bridge to Cascadeur for iClone ...
https://cascadeur.com/
iClone >> Cascadeur >> iClone...More
  •  0
  •  166
Submitted by davood.kharmanzar

7

Votes
Active
Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible.
In either iClone, CC4 or both.
Thanks...More
  •  1
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Submitted by wintoons

5

Votes
Active
Are we going to be able to import custom animations into Motion Director?
The available animations are just a fraction of what we intend to do with this program.
Without the ability to add our own animations this feature will soon be forgotten....More
  •  0
  •  304
Submitted by adebongo

4

Votes
Active
hey,
it would be great if support FACEGOOD [aka Avatary] on iClone as Motion Live gear for Facial Animations ...
its definitely game changer ......More
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  •  326
Submitted by davood.kharmanzar

4

Votes
Active
Hello, I have a suggestion. It would be helpful if users could color code the Motion Layers on the Timeline. An example is a user having the ability to right or left-click the name of the body part listed on the Timelines Motion layer (Torso, Head, LArm, RArm, etc.). Then a popup window opens...More
  •  0
  •  209
Submitted by gamehatchers

4

Votes
Active
When making edits to our motion clips on the timeline. We would love to have the ability to define the play head with the left mouse button and then right-click the motion clip for the editor drop-down menu. However, we would love for the play-head to move or jump to the location of the mouse...More
  •  3
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Submitted by HEAT_TEAM

3

Votes
Active
Acculips is great but the process is very tedious. For game development, the current process is extremely slow, especially when you have a lot of files. I would like to have a patch process feature that creates lip sync for all my audio files at once....More
  •  1
  •  131
Submitted by Mikay²

3

Votes
Assigned
The same mixamo animations were importing perfectly fine for me 2 days go, now when import the very same animations from the same downloaded files and from newly downloaded files they have these issues. Before every mixamo animation was importing perfectly, now every mixamo animation I import...More
  •  1
  •  195
Submitted by anim_dude_22
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