697 issues found

0

Votes
Not Reproducible
Using the popcorn plugin, Sand Paint, iClone crashed. I tried it three times, and it crashed each time....More
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Submitted by digitallywired

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Votes
Assigned
The character renders with perfectly fine shadows on the card, but sometimes not in Iray. I think he may render better when he's not being hit with direct light. I notice he fine in her shade, but the back of his head, which isn't, has an ultra-hard shadow. In other images, note that his...More
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Submitted by Jeffster The Mighty

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Votes
Released
I'm currently using iClone8 v8.12 and CC 4.12.
I have worked on a project based on these tools for a long time.
Recently I found some facial animations exported to UE were not the same as in iClone8....More
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Submitted by HenrySuen

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Votes
Assigned
I have a scene where the character is stationary and just talking. So the most animation is in her facial expression and head movements. Over a period of time the neck distorts. I use Face Puppet and Face Key to animate this part. Video example:
https://youtu.be/pWKtlGl2K7A...More
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Submitted by 3dSphinx

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Votes
Active
I reported this problem in issue 8983 after the update to 8.11 there was a fix applied which solved it.
I've just updated to 8.12 and the problem is back with content syncs taking place at every level " AGAIN"
(See issue 8983 for full description)...More
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Bug
Submitted by blindman

0

Votes
Released
In Motion Live panel the add gear + buttons and the Character caution sign icon profile selectors do not function correctly when the panel is on a second display I.e. not display 1.
Clicking on the add gear + buttons do nothing and does not list available profile(s) such as "LIVE FACE"....More
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Submitted by Dreamfyr

0

Votes
Closed
With the Timeline active it is not possible to use the Tab key to jump to the next Key or clip.
This keyboard shortcut is listed in the iClone 8 user manual here:
https://manual.reallusion.com/iClone-8/Content/ENU/8.0/90_Keyboard_Shortcuts/Timeline_Shortcuts.htm...More
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Bug
Submitted by wires

0

Votes
Closed
The imported mixamo movement creates an uninterpretable movement in both CC4 and IC8. This movement works perfectly in IC7. In IC7 I converted the motion into a motion clip and dragged it into 8. At this point the motion was almost the same, but the character moved sideways while moving, the...More
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Bug
Submitted by Freddymusic

0

Votes
Assigned
I used a simple image plane with depth map and i enabled smooth mesh on this. If motion blur turned on and intensity not 0, the image plane will bluried anyway....More
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Bug
Submitted by Freddymusic

0

Votes
Assigned
- extract the run_fwd.rlMotion file from the attached run_fwd.zip
- add the run_fwd.rlMotion to your timeline with a CC4 base plus character selected
- left click on the run_fwd animation clip in the timeline so it is highlighted completely...More
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Submitted by vtoddw
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