697 issues found

0

Votes
Not Reproducible
I linked a prop on a character's hand but when you unlink it, the prop changes slightly its position and that doesnt look good.
It looks like a "jump"
When you unlink it it should stay at the same position....More
  •  3
  •  238
Submitted by ahingel

0

Votes
Not Reproducible
Mesh Emitter does not work.
I just tried this tool and cannot see emitted meshes.
To repeat the problem add Mesh Emitter and start simulation. Nothing happens. Also, meshes are not emitted when testing any particle applications with Mesh Emmitter: falling blossoms, jackpot coins, meteor and...More
  •  8
  •  460
Bug
Submitted by RoughDude

9

Votes
New
Let me start by saying that Morphs handling by Morphs Creator in IC8 has been improved.
For the most part importing OBJ files has been stabilized in many aspects.
There are however some critical issues which need to be addressed in both IC8 and CC4....More
  •  3
  •  400
Submitted by 4u2ges

0

Votes
Active
I would love to be able to move sub-props into their own collections. I use FBX models as the "sets" for my animations. Very often these sets contain things that I would like to manage via a collection. For example, a chair in the set my be imported as 5 or more separate sub-props. I want to...More
  •  0
  •  245
Submitted by jeff.davies

0

Votes
Active
I was under the impression I could lip synch a character, so my situation is like this.
I have 3D Mesh and Boned Cat,
I am trying to work out how to convert it or map it to be able to use the lip synch....More
  •  1
  •  244
Submitted by tipton

0

Votes
Closed
On the Hotkey manager it should be the hitting the 'V' key would allow you to roll the camera. It seems like both the hotkey and the entire tool doesnt work. It doesn't work if you remap the key. When you try to access it from the icon bars by clicking down from the orbit tool, it's always...More
  •  1
  •  219
Bug
Submitted by davidmaximo

0

Votes
Not Reproducible
I have an iclone timeline comprised of multiple animations that have been blended correctly using the 'Align Direction' feature of the Motion Direction Control tool.
But when I use Livelink to send the animation to Unreal engine 5 (targeting a reallusion configured metahuman) - the animations...More
  •  2
  •  309
Submitted by Mavvi

0

Votes
Released
I have had this issue now with 2 project files using iClone 8.
After doing hours/days of work for the last 5 days. I have lost a lot of work with no way of opening my files to get them back.
After saving and clicking 'Exit' on iClone 8, when I re-open the program next time, it will not open...More
  •  3
  •  1175
Bug
Submitted by AidemIndi

0

Votes
Active
It would be nice to have the ability to change the viseme strength per clip . Right now the viseme is change per character. Also the ability to change the strength "talking style editor" and "Lip options" setting per clip. Sometimes a character is yelling and needs to have more strength and...More
  •  0
  •  224
Submitted by megaoutput

0

Votes
Closed
Pose Manager is not available for IC8 and there is no way to mass transfer poses from .poslib files into IC8.
Anyone dependent on poses has to stay on IC7, due to lack of Pose Manager in IC8.
Link to Pose Manager:...More
  •  1
  •  296
Submitted by Strife
1 ... 49505152 53 54555657 ... 70