Hi :-) on this page the LINEAR and BEZIER images don't load: https://manual.reallusion.com/iClone-8/Content/ENU/8.0/50-Animation/Path/Bezier_Handle_Types.htm...More
Hi It is very needed in IC8 to have the option to apply animation to selected bones or exclude the bones while applying the animation like masking in the Motion Puppet. Considering that adding user's animation library and packs to the Motion Puppet library is tricky and painful. Thanks...More
Animation > Flatten All Motion with Constraint fills the timeline with erroneous keys up to the largest keyframe previously occupied by animation data in a project. It does not start out in this state, but rather, it takes a series of actions to produce this state and once it occurs it remains...More
Hi, When trying to use the 'Initial Force' settings for a prop. The values I enter, get overwritten with random numbers and nothing happens with regards to my settings entered. I'm doing this with a project where the props are bombs being dropped from a plane wing....More
I use iclone 8.12, import camera from unreal engine 5.0.3 it was normal and works as long as smaller than 1799 frames. Everyhting fine. The process is fast/...More
An optional Window that displays the Undo History stored in memory. The user could open this window to view their history after making an error or experimenting. This allows users to bypass the need for excessively undo/redo and can save time and work from being lost....More
Steps to reproduce the problem: 1. Set your Undo Times in Preferences to 100 for safety. 2. Spend all day tediously animating a project with tight deadline, saving your project throughout the day as you progress....More