Unreal Live Link recorded animations have missing keyframes
The recorded animation in Unreal using Live Link and Recorder has some missing frames.
Repro steps: - Live Link iClone scene with mutliple characters (we had 9 all also with props) - Set Live Link in Unreal and use Timecode as clock provider (see screenshot 1.png) - Disable "Reduce Keys" in the Recorder to avoid missing frames (see screenshot 2.png) - Record the iClone scene in Unreal. - Open the recorded take.
Expected result: - All frames have keyframes.
Actual result: - Some frames are empty (see screenshot 4.png)