To reproduce: * Open "Displacement Comparison" iClone 6 demo project (you may open any other project with props featuring displacement maps) * Do the Iray render preview (note Light hierarchy initialization is at 0.00 seconds - screenshot 1 )...More
Indeed, when running "Render Scene" with "Stand Alone Render (save mi scene)", artifacts are getting smoothed out in the rendered image. However, if I turn around and initiate the render again from the Export folder directly, or use just "Save Mi Scene" and then render, artifacts are still...More
hi my iclone 7 was working just find till last night after i installed the iray render once i purchased the iray render it told me i need to update my iclone and cc3 so my iclone updated to 7.6 and my cc3 to 3.1 and now both programs are crashing upon start up they try to open up but then...More
Is Iray supposed to be compatible with SpeedTree? I notice that normal maps are not applied in the render and in some cases Alpha maps for some leaves. See attached render....More
A few users reported it in the past. And I just found out it is a bug. "Eliminate Shadow Artifact" works fine in Preview mode, but not in the MI Export (see screenshots) Apparently Scene Options section is missing relevant attribute: attribute boolean "shadow_terminator_offset" true...More
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process. The end result would be mainly...More
My issue is this, since the release of 7.41 iClone 7 drags when you play an animation regardless of how big or small the animation. Currently I have a character static in a pose but wind is applied to the scene. In that scene I have a building from one of the kits, some barrels and some...More