These shaders are greatly needed tool for automation and realism -Wind mode for tessellated plants, Curtains/cloth, and creature displaced fur. By default the wind shader with 0 wind would apply gravity at full. Wind blowing gentle would have variable hot spots. -Water mode settings use...More
PART 1: There really should be a "Product" category for Feedback Tracker. It always seems dumb to report Feedback Tracker bugs and suggestions against iClone or another product....More
The resolution is not controllable on each of your products. The icons are too small in 3D exchange and they are too big in Iclone. I have a 4K large monitor....More
I spent hours and hours today trying to get convincing walking. No matter which method I employ, I get the dreaded sliding. For me, this is the number one issue to be solved. I don’t want to be told to speed up or slow down the walk as I want the characters to walk at the speed that I tell...More
In iClone, would love to have a slider for directional (ie Key, Rim), spot, and point lights, in addition to the adjustable type-in-numeric. Would give a more faster & seamless flow to the UI when you want to trial different lighting power amounts. Thanks for any consideration!...More
iClone7 crashes when in bone edit mode and selecting a bone to rotate/move etc. This happens so often I can't get anything accomplished. Selecting and manipulating bones will work a few times and then selecting again, iclone will freeze up and then crash. Rampa from technical support suggested...More
PATH tool Please add an option for the object/avatar to remain in position when released from a path. At the moment, as soon as you release an object/avatar part way along or at the end of a path, it jumps back to the beginning of the path. There doesn't seem to be an option to prevent this...More
Would love to have an option to select 'personalities' for transitions between camera movements (point A to point B), without linking to a prop, such as: MOVEMENT wobbly,...More
Between Marmoset Toolbag and 3DCoat subdivision is fine/smooth. The model was painted with displacement within 3DCoat. The Z shapes only appear in iClone. The identical textures were used with all 3 programs....More