In iClone, would love to have a slider for directional (ie Key, Rim), spot, and point lights, in addition to the adjustable type-in-numeric. Would give a more faster & seamless flow to the UI when you want to trial different lighting power amounts. Thanks for any consideration!...More
iClone7 crashes when in bone edit mode and selecting a bone to rotate/move etc. This happens so often I can't get anything accomplished. Selecting and manipulating bones will work a few times and then selecting again, iclone will freeze up and then crash. Rampa from technical support suggested...More
With the Smart Gallery why not make the packs/items show what the type of license the user has like this(images attached)? When I first started with Iclone I was like I was going to do everything in iClone so didn't see the purpose at the time for an Export License. (Forgive me I was a Noob...More
Computer graphic motion is too predictable. There should be an easy way to add a touch of random motion to props, cameras, even avatars that could be used for camera shake, to make a car subtly vibrate while driving, or an avatar shake uncontrollably when he touches a live electric wire....More
When my animation plays, there is intermittent flickering along anything that has bright or shiny edges. It looks like there is a strobe in the scene. This occurs when the camera is transforms (slow push in) whether there is rotation or not. This occurs whether or not GI is enabled or disabled...More
I spent hours and hours today trying to get convincing walking. No matter which method I employ, I get the dreaded sliding. For me, this is the number one issue to be solved. I don’t want to be told to speed up or slow down the walk as I want the characters to walk at the speed that I tell...More
The Merge Clips function still doesn't seem to be working properly. When two clips are merged, there is a jump/glitch in the animation where the transition region of the second clip began. Please see the following video example: https://youtu.be/laoedRjdriQ Notice that, before the clips are...More
Between Marmoset Toolbag and 3DCoat subdivision is fine/smooth. The model was painted with displacement within 3DCoat. The Z shapes only appear in iClone. The identical textures were used with all 3 programs....More