1661 issues found

3

Votes
Active
Animating rigged props is a hassle in most of the cases. A simple bend requires dozens of bone tweaking for a smooth animation.
So I propose to have a spline control of the rig chain, where transforming a single control point would bend entire IK chain in the respective direction. Spline should...More
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Submitted by 4u2ges

0

Votes
Active
Hello,
I'm looking to scale up some of the rendering i create from iClone and was wondering if a command-line interface for the iRay plug-in might be available. I wanted to divide out the mi files to a GPU cluster and run the iRay module on each in parallel. Easy enough to build the scripts...More
  •  0
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Submitted by felgryn

1

Votes
Active
Even with high quality dof and supersampling the blurred background its not coming out smooth.
Weird square shapes/lines or spots appear....More
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Submitted by ahingel

2

Votes
Active
I purchased the plugin to potentially create some powerful renderings with Indigo Renderer but I learned later that the plugin states that it isn't compatible with Indigo Renderer - I didn't see that information added on the product's page when I bought it.
I thought it would work with Indigo...More
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Submitted by Ascensi

0

Votes
Released
With Live Face connected and working, you can no longer set a zero pose. This is a SERIOUS bug and one that just occurred (as little as last week it was working fine). Without the ability to set a zero pose all facial mocap is wrong....More
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Submitted by Kelleytoons

3

Votes
Not Reproducible
1. Generate an Alembic file using Clo3D
2. Open iClone7
3. Import the Alembic file...More
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Bug
Submitted by lucero.penarrieta

1

Votes
Active
Hello!
I am a brand new user and maybe I'm not worth your time but I have a more than capable machine and still having a fantastic time using and trying to learn your software... it doesn't want to stay open or sometimes it doesn't want to start at all.
The Problems that I'm having:...More
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Submitted by bobbyrmcgee

2

Votes
Assigned
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More
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Submitted by kungphu

0

Votes
Not a Bug
with a new update on my gpu's driver i got these error messages on iray's view log (for both iclone and cc3)
i tried all the settings you provide on the manual but it doesnt fix. and the rendering process its very slow.
it wasnt like that before on the previous version. please have a look...More
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Submitted by ahingel

0

Votes
Active
When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared
Example:
One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More
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Submitted by 4u2ges