There is an attribute in Iray .mi files: attribute integer "iray_degrain_filtering" 1 It set to 1 by default. I suppose it enables degrain filtering. But in a way it does interfere with Denoiser operation in very ugly way....More
The current mode of rendering using the stereo anaglyph produces renders completely turned green. The beautiful colors and lighting we use Iclone for are ruined. Many other applications can produce a full color anaglyph maintaining (within reason) the colors produced by the original render...More
If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader....More
On a character with alpha hair, the toonshader outlines the mesh instead of alpha channel if there is an object too far behind. CLOSER THAN 3mt: all works fine. BETWEEN 3-7mt: jagged edge....More
After upgrading from 7.1 to 7.2 iClone now runs at 1080p resolution even on a 4K monitor. The application looks magnified and upscaled, resulting in a stretched and blurred interface. Previous versions were fine....More
I would like to see 180 degree VR implemented within iClone, as supported by the Google 180 VR format. My main issue with 360 degree panoramic VR video/animation is that it's difficult to tell a narrative,as the viewer may be looking the opposite direction while something important is happening...More
Hi, That would be great when hiding elements like Avatars or props etc.. to get a better playback speed, for the moment it seems like the computer continues to calculate polygons of hided elements. And,...More