1661 issues found

0

Votes
Not a Bug
When an rlMotion is imported with "Animation -> Motion Setting Options -> Reset Motion Root" enabled, the imported animation is slightly offset on the Y-axis. To reproduce:
1. Enable Animation -> Motion Setting Options -> Reset Motion Root
2. Load a character and create a simple motion clip...More
  •  2
  •  800
Bug
Submitted by Hookflash

2

Votes
Active
If it serves a purpose to have the Object Related Track turn off by itself, can you at least let me have the option to not have it turn off automatically?
I had to make undos thousands of times just because I'm editing the wrong track because the Object Related Track decides to turn itself...More
  •  3
  •  800
Submitted by Dragonskunk

0

Votes
Closed
I noticed that when I drag in animal characters, basically props with bones, the latest iclone is messed up in that it doesn't seem to pop up an edit motion layer panel like it does for human avatars.
I noticed that if I click 'Bone Edit Mode' on for human characters I will then be able to...More
  •  3
  •  799
Submitted by davidmaximo

0

Votes
Closed
I have tried 2 different helmets with 3 different textures. I have tried it with the helmet attached to the avatar and I have tried it with the helmets linked to the avatar. What arrives in UE is not usable. The texture is messed up. Some normals get flipped. The face texture looks also...More
  •  3
  •  797
Submitted by cinemyscope

1

Votes
Active
Dear Team Reallusion Developers,
It will be great to have a Hair Creation and Grooming feature in HeadShot.
Thanks and Regards...More
  •  0
  •  797
Submitted by uvz

0

Votes
Released
This software is almost unusable due to the lack of scaling ability in the GUI. Even set at the largest font size, the interface is barely readable. Please add functionality to allow more adjustment to this so that I can actually use Reallusion products again....More
  •  0
  •  797
Submitted by mistercat

0

Votes
Closed
version
7.41.2525
I'm getting no spring results for some reason. Whether in CC3 characters or my own simple props. BOTH work great in 3Dxchange but not in iClone....More
  •  2
  •  797
Submitted by dpolcino

0

Votes
Active
Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More

0

Votes
Not Reproducible
i purchased CC3 pipeline and Iclone 7 but it wont open. i have attach a screenshot.whats your advice.thanks...More
  •  2
  •  796
Submitted by Lemfrancia

0

Votes
Active
In the Materials List the Open Mouth unticks when you close the Select Color panel. You have to keep ticking it so see the changes....More
  •  4
  •  796
Bug
Submitted by Dragonskunk