Hi Im trying to write a "walk down stairs" script but I am unable to set the characters x y z transition position(Torso) in the generated clip. I can set it for the Transition Track but this is outside of the motion clip....More
Before I even get started with current Iray release testing, I wish to request an easy fix. It's been bugging me for a while, and I'd appreciate some solution in the next beta release. That is why I am posting it here - in closed beta. I have many custom folders with countless projects. And...More
I'm used to animating characters with a control rig (in Maya). To me it's much more efficient than using the Edit Motion Layer. Can we get a Control Rig to be used by CC3 and imported Daz Characters??...More
It would be nice to show all the content you have downloaded. Same format as other content on the hub show installed content, available content, and the ability to uninstall. The downloader you have is to basic you should be able to download multiple products at the same time and see their...More
Since recent major updates to iClone 7 and Character Creator, the Avavtar Puppet Controller is not functioning in record mode. It will do everything it is supposed to do until you hit record button and want to move your character with a moving record timeline. Once you hit record it just freezes...More
When I export an FBX from iClone with multiple avatars, all bones use the same names. This works fine for initial import, but if I need to update my animation, everything breaks. If I export an FBX from Character Creator, there is an option to add a prefix to the bone's names. This works...More
It doesn't matter if Global illumination is enabled or disabled.. if GI Indirect Light is enabled then the iClone renders contain light flicker and is seen at particular camera angles. When rendering, Specular Tracing is also enabled but again only the GI Indirect Light seems to be the determining...More
I really like iCLone but I find I'm spending most of my time fighting the camera. Why can't you just have standard industry camera controls (alt+LMB to rotate etc)?? Not only this, but when rotating the camera, it sometimes rotates around arbitrary points/ or the world center even with nothing...More