Votes
0
Product:
iClone 7
Version:
7.73
Status:
Not a Bug
Issue 6850
Importing an rlMotion with "Reset Motion Root" results in slight offset of imported motion along the Y-axis
When an rlMotion is imported with "Animation -> Motion Setting Options -> Reset Motion Root" enabled, the imported animation is slightly offset on the Y-axis. To reproduce:

1. Enable Animation -> Motion Setting Options -> Reset Motion Root
2. Load a character and create a simple motion clip (e.g., a character squatting to the floor then standing back up).
3. Right-click the motion clip and choose "Save Clip" to export as an rlMotion.
4. Delete the motion clip from the timeline, then drag and drop the rlMotion file onto your character.

If you pay close attention to the feet, you will see that your character is abruptly offset slightly along the Y-axis.
OS: Windows 10
  •  2
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Bug
Submitted byHookflash
1
COMMENTS (2)
Feedback Tracker Admin
Hi Hookflash,

This is the specification."Reset Motion Root" will set hip X & Y position as Root,but they're not exactly the same,so character is abruptly offset slightly along the Y-axis.

You can know the difference between hip and root form forum:

https://forum.reallusion.com/361056/RE-iClone-721-NEW-RELEASE-Performance-Up-New-Timeline-Features-Material-Optimization-Daz-Genesis-8-Pipeline-and-PopcornFX-101-Bug-Fixes#bm362574

Molly
Reallusion
point20120
Year 2020. The bug is still not solved.
1