1660 issues found

0

Votes
Not a Bug
It is a bit of a pain to try and figure out the total amount of my content purchases for the qualifying period. It will be much more civilized if reallusion tracked that total itself. It is annoying to need to use a spreadsheet in this particular application. I believe qualified but I'm still...More
  •  1
  •  847
Submitted by digitaldiety_20090922171914476

0

Votes
Active
It seems to work correctly in the Material preview, but the blend is not applied in viewport.
TO REPRODUCE:
1) Add a base Box (BOX_001)...More
  •  0
  •  846
Bug
Submitted by Matt GH

0

Votes
Not Reproducible
When I try to save a project, the file name in the title bar remains appended with a star, e.g., test.iProject*.
When checking in Windows Explorer, I find that the file has actually been saved, so it seems that it is just the indicator that is not functioning.
Sometimes the star disappears...More
  •  5
  •  846
Submitted by animagic

0

Votes
Not a Bug
At frame 1000
Menu:
Create> Spot light...More
  •  2
  •  845
Bug
Submitted by Dragonskunk

2

Votes
Active
Please add the ability to keyframe attributes on the "Water" object. This is very limiting not to be able to change the parameters of water. Can't even hide it!!...More
  •  0
  •  843
Submitted by TheBigEd

0

Votes
Active
At the END of a .mi file, there is an instance group ("instgroup") and the render command.
The instgroup contains a list of instances, which in this case is a list of all the objects which will be rendered. It makes no sense for the camera to attempt to render itself.
I have confirmed that...More
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  •  842
Submitted by justaviking

0

Votes
Released
I see that other people have been given a solution to this problem, but the answer is not public. Please help. GPU reporting out of memory when only about 5 percent is used....More
  •  1
  •  840
Submitted by FiresideFilms

0

Votes
Assigned
A default Shadow Catcher is a good example. Looks like a glow map was part of it at some point during development.
And it would emit with grayed out value. See the screenshot....More
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  •  840
Submitted by 4u2ges

1

Votes
Active
Hi,
When doing my latest plug-in I would have loved to access attached objects (children of a parent object) - but this was not possible.
The only related function available at the moment is SetParent....More
  •  0
  •  839
Submitted by elMartino

0

Votes
Active
Face animation profiles all have the same first face part variation selected.
And when saving custom solo feature selection, the face variation is not saved or loaded.
Eye1.ini:...More
  •  1
  •  838
Bug
Submitted by tuska