1662 issues found

1

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The idea is self explanatory.
https://gizmodo.com/deep-learning-is-making-video-game-characters-move-like-1839470848...More
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Submitted by Sifr

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It is very disappointing that with digital shaders texture you went back to the way texture was linked in iCone 6.
Most of the files there in "Digital_Human_Shader_Resource\CC3" folder are not optimized at all and as is, cannot be embedded since it would result in overgrown project size and...More
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Submitted by 4u2ges

0

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So we can add resize code for the widget to fit the pyside dialog for RDialog and RDockWidget....More
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Submitted by The-any-Key

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1) I load a project (nothing fancy: 70k triangles, 1.6GB textures);
2) I work on it a bit, do some mocap, previewing things, no big deal;
3) I save the project and open a new one with "open project" command;...More
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Bug
Submitted by charles329

1

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I saw that the software offer the feature of making paths however, it would be nice to have the option to import svg or at least use 3dExchange to convert a svg/eps to iClone. I was trying to make an effect of a particle following the outline of my logo and it isn't easy to achieve. That path...More
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Submitted by 3dSphinx

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Currently we can only add material keys with ex: material_component.AddDiffuseKey
But no way to remove the keys....More
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Submitted by The-any-Key

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When I run the latest update/patch to iclone 7.22 it tells me disk full but it has many gig of space available. How much space does this patch need?
RSVP stevedonato@gmail.com.
This procedure really sucks where the F do you store the newly created zip...More
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Bug
Submitted by NavyCorpsman

1

Votes
Assigned
The sound doesn't play for voice or background sound since I updated to iClone 7.82. If I record a video file from within iClone 7.82 and play the video file I can hear the voice and sound that is export with the video but I can't hear the sound when played in the Timeline. This was working...More
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Bug
Submitted by wsessoms

0

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A default Shadow Catcher is a good example. Looks like a glow map was part of it at some point during development.
And it would emit with grayed out value. See the screenshot....More
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Submitted by 4u2ges

0

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Assigned
When you create a key with ex: ...SetData("Position/PositionX"...
and then try set the key type with object.GetControl("Transform").SetKeyTransition(...)
It wont set the transition type in the new key...More
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Submitted by The-any-Key