Issue 5568
Deleted Glow map would still produce an emissive shader
A default Shadow Catcher is a good example. Looks like a glow map was part of it at some point during development.
And it would emit with grayed out value. See the screenshot.
Submitted by4u2ges
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?
Do you want to delete this issue?