For an example check out things like Miarmy. 3D particles I believe are coming and it would be really great if we could have a crowd generator for well crowd scenes using a mesh templates from our inventory....More
Hi, Genitalia is part of the human body. It is not only use for porn/erotic content. But also for educational purpose (yes) and for realistic films....More
Hello RL, height-map terrains are cool but they have a big limitation vs. standard terrains: they cannot be converted into a prop. This limits the capability to use them to compositing a scene and also limits the number of height-map terrains that cna be used at a time (just one!)....More
Summary pretty much says it all. The ability to export and import entire scenes in and out of iClone. In the case of Alembic it would be good to have a rider XML file that has the material relationships so material re-linking can be done via 3rd party apps. Even better would be a Reallusion...More
Please please please... make all "numeric entry values" more responsive. Clicking on the up or down arrow and holding (and waiting) is turning my hair grey! ;-) Lights in particular... it's incredibly frustrating to have to 'guess' how much brighter a light should be and then enter a value...More
iClone's lack of Maya navigation in the viewport is painful when you work with other packages as well. Most other 3D programs and game engines have implemented a "Maya mode", where Alt+Left Mouse = Orbit, Alt+Middle Mouse = Pan, Alt+ Right Mouse = Zoom. iClone has copied most of the Maya navigation...More
Avatar Toolkit has superior puppeteering features to legacy iClone Puppet tools -Ability to set key and reset key where the action is (under-sold) -Ability to dynamically snap/ flex morph in REAL-TIME (under-exploited by RL)...More
I find the Persona R-Click/Move command preferable to actually connecting my character to a path for walking along said path. Being able to have the character walk to, and then along the path with the animation speed and translation speed already matched is much easier than the alternative...More
I asked the question in the Technical Forum, but since I didn't get a definitive answer, I'm guessing it doesn't exist. I think it would be nice to be able to assign a hotkey to the joints of an Iclone 6 Character. One think that I don't like about animating in Iclone is the fact that you have...More