507 issues found

1

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The program fail to start after clicking on icon...More
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  •  339
Bug
Submitted by Eswardt

1

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Hello,
It is difficult to position character parts precisely with the mouse when using,
key frame animation and the edit motion layer box....More
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  •  2065
Submitted by wjan

1

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It would be handy to be able to UNDO several steps at a time, and also to know to which exact step to undo. If the Undo button could show a list of steps, say at least the last 20 changes I made, then I could select from it how far back I want to undo, and get the "undoing" done in one click...More
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  •  1976
Submitted by ic4bsc

1

Votes
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Many times when a user wants for example to straighten up the spine of a character or just 1 joint it would be handy to zero out just that one part and not reset everything.
Also, if a user wants the for example the mouth to be reset or eyes to go back to default without having to reset all...More
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  •  2052
Submitted by Dragonskunk

1

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Joint orientation limitations feature is most important and helpful feature for animating stylized and semi standard characters like as stylized tokomotion characters, specifically when using motion capture like as neuron mocap as live mode inside iclone to prevent unwanted motions like as...More
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  •  2293
Submitted by davood.kharmanzar

1

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Please extend iClone as game engine with the support of scripting with c#.
Windows and Windows Universal Platform (UWP) outputs will be great first start. UWP can target xbox one as well....More
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Submitted by IMDragon

1

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Active
Hello,
I've been working in 3D for almost 20 years.
I use Iclone for one year and this software is full of good ideas and above all, it is reliable!...More
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  •  2116
Submitted by Pixtim

1

Votes
Active
It is easy to screw up when adding tags in timeline.
Last night I kept having camera screwups. I'm not quite sure what I was doing, but under 1 switcher tag there were 2 to 4 camera switches. I started clicking and sliding them out to the side.
The same camera chosen can be applied to...More
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  •  2239
Submitted by rampart

1

Votes
Active
Reproduce:
Animate a prop so that it moves from one place to another.
Link an avatar to the prop at the beginning of the timeline....More
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  •  2553
Bug
Submitted by Cary B
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