I find Maya's method of scene navigation ZOOM, PAN, ROTATE to be a very natural approach. When I go to IC it becomes frustrating to move around the scene. Especially in large environments. Would it not be possible to have a preferences option that says something to the effect "Work like Maya...More
STEPS TO REPRODUCE 1. Install 5 iClone Content Pack – Motion Pack Interactive Guns, Character Pack US 2nd Ranger, Character Pack Wehrmacht Army Troops, Motion Pack The Show Host and Bonus Pack GI VS Wehrmacht 2. Apply a random CC Character...More
I'm so so frustrated with iclone! On the one hand the user friendliness and time saving features are a dream come true and truly exceptional and on the other the poor quality of the real time engine in comparison with UE4 and Unity 5 make me want to cry, i clone has so much power to create...More
When "creating" a Path in iC6 one looses the ability to navigate around the screen to place the path nodes. The ALT /RIGHT mouse button combination no longer allows the screen to be scrolled, so the path nodes can be placed on the terrain, especially if the path covers a large area. In iC5...More
In some cases where LiveUpdate has a multiple updates to download, it attempts to install them in an order that fails with an error message. For example it may have a list of updates X (which depends on iClone having been updated to a specific version) and Y (containing the iClone update required...More
For G5 characters, clothing was made by creating an upper and lower part. This was very restrictive because the upper and lower not only defined the clothing but also the body shape. Thus a Chuck sweater would look really odd on Gwynn. For CC characters (pre CC1.5), users can use predefined...More
There is already a suggestion regarding full scene export to FBX/Alembic to support Maya and 3ds Max, however I would like to add a request just to be able to export alembic animation. This would allow for better integration with Hitfilm which I think is a great partner product for iclone...More