507 issues found

1

Votes
Active
Dear Reallusion iClone 6 Developers,
Currently per my knowledge regarding physics collision among characters in iClone 6, it is still not possible, if it happened, it just pass through. A character will pass through another character without any collision forces being detected.
I believe...More
  •  0
  •  2598
Submitted by fbms

0

Votes
Active
So some RL supplied AML files actually have the root rotation command in them. But there is a syntax error keeping them from working. I'm still wishing for a menu option to enable this for any motion added from the content manager, but also would like to thank Reallusion for putting the commands...More
  •  0
  •  2591
Submitted by Rampa

0

Votes
Not Reproducible
Dear RL team,
please find the following issue recorded :
1) Iclone Rendering is set to 800 x 600 Images...More
  •  1
  •  2588
Bug
Submitted by sbaerman

0

Votes
Active
The ability to create storyboards in iClone could be implemented by means of:
1. ability to save multiple screen shots of scene(s) to a predefined location (e.g. by right-clicking on the scene)
2. ability to view the saved screen shots as thumbnails in some kind of list (in a side bar)...More
  •  2
  •  2583
Submitted by 1 Million Monkeys + Keyboard

0

Votes
Released
STEPS TO REPRODUCE:
1. Open Natalie
2. Click on Collision Shapes and "Export" her .ini file (top right file folder)...More
  •  0
  •  2573
Bug
Submitted by Feedback Tracker Admin

0

Votes
Active
Problem: Users run out of screen when we need to drag the mouse for long stretches. This makes the user need to lift and preposition the mouse and repeat the same motion till they reach the desired location. This becomes tedious.
Solution: When the mouse is dragged in the 3D viewer and it...More
  •  0
  •  2573
Submitted by Dragonskunk

0

Votes
Released
STEPS TO REPRODUCE
1. Launch iClone 6
2. Apply a project – Dynamic Sky System...More
  •  0
  •  2567
Bug
Submitted by Feedback Tracker Admin

2

Votes
Active
I'm hoping that there are more Mixmoves motions on the way, with Mograph files to use them from within Mixmoves.
It would be to have many more short-form motions that can be applied without the character walking somewhere first.
Basic locomotion:...More
  •  1
  •  2566
Submitted by Rampa

0

Votes
Hold
Hi,
It is mentioned in issue 567 that a fix will be forthcoming
I just wondered which plug in version that will be in? And when we can expect it as it seems that it has not already been released....More
  •  2
  •  2565
Submitted by jrdm

1

Votes
Active
Please update the water system with more realistic water and more control. It would be nice to see some foam and waves on a beach. The water system need work and much more detail and control....More
  •  2
  •  2555
Submitted by Kevin.S
1 ... 11121314 15 16171819 ... 51