In an attempt to make long duration Idle actions for characters in the background, I created a Persona with a PerformCommand which sequences many ClipSeq AnimationClips. I believe the Persona AML file is created correctly. If I open it in the AML Script Editor the editor accepts it and shows...More
I asked the question in the Technical Forum, but since I didn't get a definitive answer, I'm guessing it doesn't exist. I think it would be nice to be able to assign a hotkey to the joints of an Iclone 6 Character. One think that I don't like about animating in Iclone is the fact that you have...More
Frequently, in IClone 6 I make the mistake of clicking on delete and wipe an entire folder. It would be alot of help to have a popup on all deletes of content where users are notified of what they are about to delete and have a click-on to confirm deletions. 1) This isn't as big a problem...More
STEPS TO REPRODUCE 1. Launch iClone 6, apply a project using G6 character Heidi and motion Sit to stand 2. Pick the character, navigate to Menu > File > Export Alembic...More
The current Soft Cloth engine is fairly good but it tends to create a lot of poke through during the rendering process. For example, a mini skirt prop that is attached to the hip (and held in place by the prop's weightmap) can start in a proper position where there is no poke through. However...More
Greetings RL, Kindly requesting please for a status drill-down feature for FT to bring more clarity on the status. 1. Does "hold" or "assigned" mean the same for every item? So we hold till when - is there a revisit/review date?...More