If you import a Skeletal Mesh from, for example but not exclusively limited to Unreal Engine, and characterize it, the Skeleton will appear fine Root is at the top and everything underneath it. When you export it with a Root Motion Animation and try to apply that to the original character in...More
I did this using the latest CC4, following the tutorial and the instruction form here, but the pipeline did not show up on CC4! What could be the cause?...More
This software keeps surprising me and NOT in the good way, what are your devs thinking ffs?! You add the feature to invert normals but you can only do it to the WHOLE mesh and not selectively on problematic parts like collars of shirts? How are you people still making money? Please add the...More
Most every other Mesh editing software allows you to switch between vertex selection and faces by simply converting the selection. For example, I want to make adjustments to a selection of verticies and then switch to edit faces WITHOUT having to reselect the faces. Calculate the veriticies...More
First of all: I am a very Big Fan of Realilusion and theyr Products !!!!!! I very much love Realusion and the developers of this Company !!!!!!!!!!!!!!!!!!!!!!! But: In times where we soon will face War in Europe and the Internet can get down, we need urgently the Manuals as PDF downloud...More
Hello, i saw this on twitter https://x.com/reallusion/status/1717711073414115712?s=20 Please pay attention only to the first minutes where the guy is using blender....More