Trying to age my character. when I activate the appearance editor, it fails to load textures and results in pure white texture for much of the character, glossy/plastic for parts that aren't. My version CC4 is most up to date. Here's the video: https://youtu.be/tPGmFyglwr0...More
Add on/off toggle on "Morph Sliders" Please add a "on/off" icon and feature on the Morph Sliders, so you can easy toggle the morph on/off with out setting value to 0 etc......More
1. I'm sending character from CC4 with Face Tools plugin with all the basic options. (I've tried it with cc3_base_plus and Kevin) 2. It comes into Zb upside down with -Y and -Z coordinates. I'm not sure if it is unintended, but may be the cause. 3. All maps (including applied as a "detail...More
I have created a character and optimised it to an ActorBUILD. I have applied a simple idle motion and attempted to export to FBX. It only exports the Mesh and fails when I include the motion as well. The same CC3+ character (the back-up) will export the mesh and motion fine with exactly the...More
Bug in mesh editing: while editing and moving the eyelashes, I noticed that part of the hair also moved. The hair is a separate mesh entirely, fully skinned to the head node in this instance. This seems like a very strange bug—technically impossible, isn't it? You must have some sever issues...More
After following an official tutorial (https://www.youtube.com/watch?v=o2pda-px7N4&t=220s), I've come to realize that reproducing the exact same steps as seen in the linked video just refuses to provide the same results. In the Morph Slider Editor, clicking OK (even with 'auto apply to current...More
Image matching tool: To me Headshot SHIFT+Q is kind of difficult to handle. The opacity slider makes of course the original shine half way through, but its quite difficult to clearly see the difference, at least in my case. To improve this i have the following suggestion:...More