858 issues found

0

Votes
Not a Bug
I can't see the 'high' menu when i Export Head at Baked Textrue Size.
There are Medium and Low.
Let me know how can i export high....More
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Submitted by project_db

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Most every other Mesh editing software allows you to switch between vertex selection and faces by simply converting the selection. For example, I want to make adjustments to a selection of verticies and then switch to edit faces WITHOUT having to reselect the faces. Calculate the veriticies...More
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Submitted by garyoliverio1

0

Votes
Not a Bug
I do not know if this is a bug, but it appears like one to me.
When an imported character is too small (couldt find out from which size on) and you import another object, for instance
an obj eyeball as accessory, them move it around, scale it etc. all over sudden the gizmo inverts intself...More
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Submitted by K_Digital

1

Votes
Active
A big problem of textures made for Rec.709 is that they look ugly when the exposure of the scene isn't set for the skin. The skin typically looks too bright in a bright scene and looses any details.
It would be cool to have HDR textures that can be used with ACEScg in Unreal....More
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Submitted by Mikay²

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Active
attempt to download trial...More
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Bug
Submitted by softwaretester72

0

Votes
Active
Was in cart for free after spending over $1,400, then after order placed, it disappeared. WHY IS THERE NO SUPPORT? Very upset!!!!!!...More
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Submitted by lyndontroy

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Problem: For the longest time, the mirror option in CC4 had been mirroring the weights to the other side of the model on a bone that is either designated as left or right.
Solution: It makes more sense if you make mirroring to opposite bone default (if the bone is named left or _L or _Right...More
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Submitted by Ascensi

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Active
I wonder if the projection of the CC neutral base to the arbitrary mesh could be done in Zbrush rather than headshot 2, as then it's possible to bake any number of map, for example when using a head scan:
https://www.3dscanstore.com/image//data/01%203D%20Head%20Models/HD%20Heads/Blender/M49...More
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Submitted by animaliok

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When using the view normals dialogue CC4 crashes every time the unify normals function is used...More
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Bug
Submitted by blindman

0

Votes
Active
Hello, i saw this on twitter
https://x.com/reallusion/status/1717711073414115712?s=20
Please pay attention only to the first minutes where the guy is using blender....More
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Submitted by K_Digital
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