glTF has seen wide adoption across the industry with many large companies and game engines adding import and export support in recent years: https://www.khronos.org/gltf/#gltf_ecosystem This would also be optimal for exporting the PBR textures and settings of the character, because FBX does...More
I open CC4 and load a character .. sliders don't show... I go to help and refresh sliders... the list is populated, but there are still no sliders. Headshot sliders are absent as well. This is frustrating please help me fix it....More
Steps 1. Both character and clothing with physics enabled is set to self collision on modify tab ( to test cloth on cloth collision) -no rigid collisions enabled. In project settings, soft Vs soft collision is enabled. I also have the shader set to quick just in case CC4 is struggling with...More
Hello, I have a problem the program can't find the texture file. It seems that everything in SkinGen cannot work. But I remember that it can still be used before updating to the current version....More
Hey, I'm using Unreal 5.1 and I'm trying to use the current version of the auto setup for it, but it doesn't work. I've seen online some people seemingly have access to the Unreal 5 auto setup plugin, is that available? -Justin...More
the update to 4.12 has reset the reference location for all the skin gen tools to (C:\Users\public\Documents) I use the Windows 10 function to assign the documents folder to a separate D drive Which uses (D:\Documents ) as it's reference CC4 was able to find all files located on the (D;...More