Hello, i would like to bring this issue back up because its not been answered properly. As far i understand , the user asked why his char does not appear in the pose that he had previously stored into his library/iavatar (not the project file !) https://www.reallusion.com/FeedBackTracker/Issue...More
Hi, here is a suggestion of a useful feature to add to Character Creator. Actually, there is no way to see or compare multiple characters created to other ones. I always have scale issues when I import those characters into Unreal Engine and see how disproportionate they are one from each...More
I've tried importing base characters into UE5 and continue having hand/finger warping issues. These are fresh installs of the engine and CC4 ( I also did Iclone and had the same result). You can see in the attached picture how off four the fingers are, bending past the palm. the base UE mannequin...More
Hello, I try to import combined character into my unreal project but the auto process character window stay indefinitly blocked at 30%. No problem with standard import but impossible with combine mesh/UV option. I use the 1.31 auto setup plugin....More
More of a feature request than an issue but it's very time consuming to manually convert cc4 expressions into the 52 apple Blend shapes. If y'all had a profile that we could just switch to that was compatible with them it would make CC4 more universal than it already is....More
Currently, to my knowledge. there is not easy way of skin weighting clothing like this. while the presets work for the lower portion (below the neck,) anything above will clip through the head, having a setting for the clothing layers, or having a vertex assignment for the head (like there...More
We have one feature wish for the Headspace plug-in. It would be amazing if you could feed more than one photo into it to create the face. Particularly a side view of the face, that would save a lot of time sculpting the model. Perhaps even 5 photo’s? Frontal, 45 degrees from both sides, and...More