833 issues found

0

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Active
Hello, I am trying to install Character Creator 4.23 from Reallusion Hub but appears the error I show you in the attached image. I have installed iClone 8.23 in the same way and it installed perfectly. I don't know how to fix this. My Temporary Path is in: C:\Users\User\AppData\Local\Reallusion...More
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Submitted by marcosfernandez09010

3

Votes
Not Reproducible
If i merge the character materials from a custom optimized character, every time the CC4 crash....More
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Submitted by steinmetzmarcel

2

Votes
Active
Fbx exporting is not working with Blender or Maya settings but working with Unity settings preset....More
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Submitted by rameshchandra

0

Votes
Released
In Character Creator 4.22, if I export a CC Game character FBX with the Merge Materials function enabled, the resulting FBX contains blendshapes but the blendshapes are corrupted. Any associated geometry collapses when the blendshape weight is turned on (image 1). It also seems like within...More
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Submitted by db_axon

0

Votes
Active
There seems to be some kind of caching of where the reset location is for vertices. Take this shirt for example. I did the same thing on both of these items. I placed the character in a A Pose Open pose. Reset the items to an assessory and reset to its original shape.I then did the normal...More
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Submitted by kmitchell.12catblackstudios

2

Votes
Active
hey,
it would be great if be able to export character that compatible with WonderDynamics protocol :]
cheers ......More
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Submitted by davood.kharmanzar

0

Votes
Not Reproducible
Changing the arm (Std_Skin_Arm ) color (Diffuse color) for a CC3+ character changes Std_Eye_R. Changing the Std_Eye_R changes Std_Skin_Arm .
Changing colors for in Diffuse color for legs, head body=no problem....More
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Submitted by JeffJ

0

Votes
Active
Hello!
I've enjoyed using CC# and now CC4, but I do have some issues with the shaders on import. All of my clothes and accessories work fine, but the CC Base Body model ends up with misaligned shaders. Some of the materials are correct (e.g. Head, Eyes), but others have to be offset on all...More
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Submitted by jacobfalling

6

Votes
Active
There's currently no easy way to remove the baked-in eyebrows from the default character skin material.
This is a problem when adding custom eyebrows to a character, as it's necessary for the custom eyebrows to completely cover (hide) the baked-in brows. The only other option is to go in...More
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Submitted by barca-8

0

Votes
Closed
I would like to suggest a table of shortcuts for the Headshot Help. Was not able to find "shortcut" or "shortcuts" in it.
Somewhere in the videos i remember shortcuts like shift+q for example were mentioned, but a list of them in the help would be
faster and easier to go through....More
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Submitted by K_Digital
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