721 issues found

0

Votes
Active
i made a mistake and made 2 accounts for reallusion I purchased CC4 bundle including head shot and soul pack on one profile
and on the other I purchased add on content is there a way to marge the too and make the one that has premium account the main and only one?...More
  •  0
  •  226
Submitted by bpierre8181

1

Votes
Active
The morph creator in iclone is outdated, and makes more sense to be integrated into CC4-- and it should be done in a way to more easily micromanage clothing and body morphs with the same functionality by which CC4 can now handle facial morphs and facial profiles....More
  •  0
  •  170
Submitted by davidmaximo

0

Votes
Assigned
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 )
2 - Export a character with Unreal setup from Character Creator 4.02
3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton...More
  •  2
  •  301
Submitted by Patrick_AIV

1

Votes
Not Reproducible
Hi, i want to export a character as fbx, but i can not klick the button next to "target tool preset" or "fbx options"....More
  •  1
  •  923
Bug
Submitted by joana.p

0

Votes
Not Reproducible
When I try morphing in the viewport by clicking on a highlighted part and dragging, I have to wait several seconds before the actual morph happens.
have a Nvidia RTX 4070 with 12GB of video memory, in a system with dual Xeon processors and 256GB of RAM....More
  •  3
  •  390
Submitted by zambetti

0

Votes
Active
I just downloaded/installed the software today and it is constantly crashing.
1. I open the software (no projects) and go into the content manager
2. I click on ANY template item to download...More
  •  1
  •  1118
Submitted by Thronos Studios

0

Votes
Active
For example I have my control layout as follows
...
Preset: Custom...More
  •  0
  •  186
Submitted by Themodmaster8

0

Votes
Released
Hide the head mesh of a custom Accurig character while in the adjust bones section
Then move the eye bones to the correct centre position of the eye meshes
Then when you try and turn the head mesh visibility back on, it doesn't appear...More
  •  1
  •  241
Bug
Submitted by thejackel123

1

Votes
Not Reproducible
When exporting a character with subdivision ticked and importing such character into Unreal Engine there is always an issue around the face no matter the model. Even when using a default character model and adding subdivisions the issue still persists. Please try this for yourself.
When importing...More
  •  2
  •  266
Submitted by vicvictoriouz

1

Votes
Not Reproducible
"fbx export failed" even with standard neutral base...More
  •  3
  •  692
Submitted by PEACECITY
1 ... 38394041 42 43444546 ... 73