721 issues found

5

Votes
Active
Export to the new set of mannequin bones which has unreal 5.
The unreal 5 mannequin and metahumans have a new bone structure and all the examples released by unreal (Lyra, Mannequins Pack, etc) use that new system.
https://www.unrealengine.com/marketplace/en-US/product/mannequins-asset-pack...More
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Submitted by DomusLudus

0

Votes
Not a Bug
I have a custom character exported from Unreal engine and using Accurig extension in CC 4 trying to setup eyes and jaw after following the Youtube videotutorial, Accurig completely screws up the bones..
See the pictures: It removes eye and jaw bone, completely removes all fingers, it adds...More
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Submitted by doubblesixx

2

Votes
Assigned
When it's in low light environment such as cloudy or overcast, the hair colour doesn't show its true colour.
Especially blonde hair.
How to reproduce: UE5.1.1...More
  •  3
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Submitted by Hanada

0

Votes
Not Reproducible
When creating a head in headshot. I go to modify the body and for some reason when I try and match the skin color it's completely different from the face vs the next area. As a result the entire body is a different color then the skin tones of the face and I don't believe this has been an issue...More
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Submitted by mattpugh702

0

Votes
Active
I have purchased Hair Builder but it does not appear in the CC4....More
  •  0
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Submitted by bernardu

0

Votes
Not a Bug
After wrinkles are applied, the I can move the sliders for expressions. The wrinkles work.
However, once I save the expression, the wrinkles vanish.
It's important to be able to save expressions. This was a huge feature advertised just a few months ago. We need the wrinkles to work with saved...More
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Submitted by elec_pikachu

0

Votes
Not Reproducible
Since 3 to 4 day my CC4 taking so much time to load any character after processing 13% it hang. Previously it was not like that. even iclon 8 has the same issue. Is there anything with new update? Below is my PC specification
Ram 64gb
Nvidia 3080ti 16gb...More
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Submitted by Jigoos

0

Votes
Active
I would really like to see an Import-Function for the new Meta Movement SDK (Maybe inside of the CC4 Plugin of unity). You have to do a ton of work to make an imported CC4-Characters work with the new movement system....More
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Submitted by jan.van.hammer

0

Votes
Released
hey,
it would be great if support DAZ G9 too ...
thanks....More
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Submitted by davood.kharmanzar

0

Votes
Released
I think I've come across a bug, for the fbx morphs imports, they import just fine but the face wont change when I ajust each slider for each morph, it worked just fine for me before in previous versions of character creator 4, not sure if anyone else is gaving this issue, I goodoed it everywhere...More
  •  2
  •  861
Submitted by gamerretra
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