805 issues found

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The first: Failed to calibrate the camera. For proper calibration, please adjust the viewport to encapsulate the entire face of the source model.
The second:Failed to parse the model. Please adjust the positions or quantity of the alignment points and try again.
I tried many models and read...More
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Submitted by 41864400

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der Hub sagt ist installiert, lässt sich auch deinstallieren und nicht in CC4 finden.
Ich habe auch keinen Bock den alles neu zu installieren weil das immer Probleme macht.
Da ich alles ordentlich bezahlte habe würde ich gerne wissen was los ist....More
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Submitted by sm15121963

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1. Selected Character
2. Enabled Facial Profile Editor
3. Sent all parts to Zbrush with model scale x0.01...More
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Submitted by Ascensi

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It's great that mesh smoothing on export has been added. It would be extra useful to have a check box for "just smooth head" or maybe a masking system. Much of the body isn't seen when it's hidden by clothing, etc, so this would be a nice optimization technique when porting to a gaming platform...More
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Submitted by dpolcino

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If you go to makeup and apply on a default actor... it activates the editor...but no color or alteration is applied... it used to work, but for some reason it was added the editor and not as it was before, and it doesnt work......More
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Bug
Submitted by litaz

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Hello,
I use HeadShot 2 mesh a lot and have made an observation.... ( see attached image)
Thanks....More
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Submitted by mhouse777

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Hi, currently character creator is exporting to UE4 skeleton, it would make life a lot more easier for game developers if you give option of both UE4 & UE5 Skeleton, its a long due feature, it should happen now i had been waiting.
(p.s. Also, it would be wonderful if you can directly export...More
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Submitted by speplworks

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Fbx export failed for last two days for any project. Tried all type of options also uninstall and reinstall ...every thing but not happaning....More
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Submitted by ssoftoons3d

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I changed my IClone software on my new computer and I deactivated my old PC IClone account now it's not installing on new pc...More
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Submitted by Vicky Torrie

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* New method: no matter how tangled hair/fur might be when users create it, this additional concept should be utilized to keep hair cards separated and properly weight painted when users are given the option to convert their models to cloth.
-Universal Hair Card Binding Process
*When the binding...More
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Submitted by Ascensi
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