The first: Failed to calibrate the camera. For proper calibration, please adjust the viewport to encapsulate the entire face of the source model. The second:Failed to parse the model. Please adjust the positions or quantity of the alignment points and try again. I tried many models and read...More
der Hub sagt ist installiert, lässt sich auch deinstallieren und nicht in CC4 finden. Ich habe auch keinen Bock den alles neu zu installieren weil das immer Probleme macht. Da ich alles ordentlich bezahlte habe würde ich gerne wissen was los ist....More
It's great that mesh smoothing on export has been added. It would be extra useful to have a check box for "just smooth head" or maybe a masking system. Much of the body isn't seen when it's hidden by clothing, etc, so this would be a nice optimization technique when porting to a gaming platform...More
If you go to makeup and apply on a default actor... it activates the editor...but no color or alteration is applied... it used to work, but for some reason it was added the editor and not as it was before, and it doesnt work......More
Hi, currently character creator is exporting to UE4 skeleton, it would make life a lot more easier for game developers if you give option of both UE4 & UE5 Skeleton, its a long due feature, it should happen now i had been waiting. (p.s. Also, it would be wonderful if you can directly export...More
* New method: no matter how tangled hair/fur might be when users create it, this additional concept should be utilized to keep hair cards separated and properly weight painted when users are given the option to convert their models to cloth. -Universal Hair Card Binding Process *When the binding...More