877 issues found

0

Votes
Not Reproducible
Changing the arm (Std_Skin_Arm ) color (Diffuse color) for a CC3+ character changes Std_Eye_R. Changing the Std_Eye_R changes Std_Skin_Arm .
Changing colors for in Diffuse color for legs, head body=no problem....More
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Submitted by JeffJ May 18, 2023

0

Votes
Not Reproducible
Hello!
I've enjoyed using CC# and now CC4, but I do have some issues with the shaders on import. All of my clothes and accessories work fine, but the CC Base Body model ends up with misaligned shaders. Some of the materials are correct (e.g. Head, Eyes), but others have to be offset on all...More
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Submitted by jacobfalling May 16, 2023

8

Votes
Active
There's currently no easy way to remove the baked-in eyebrows from the default character skin material.
This is a problem when adding custom eyebrows to a character, as it's necessary for the custom eyebrows to completely cover (hide) the baked-in brows. The only other option is to go in...More
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Submitted by barca-8 May 15, 2023

0

Votes
Closed
I would like to suggest a table of shortcuts for the Headshot Help. Was not able to find "shortcut" or "shortcuts" in it.
Somewhere in the videos i remember shortcuts like shift+q for example were mentioned, but a list of them in the help would be
faster and easier to go through....More
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Submitted by K_Digital May 13, 2023

1

Votes
Active
Hey folks.
When I perform a USD export of a character from CC4 and then open it up elsewhere in another DCC the materials do not link up despite that they are exported. I'm a Houdini user. When auditing the sublayers and scene data it is shown that the prims are authored so that materials...More
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Submitted by tobias.steiner May 12, 2023

1

Votes
Active
Unreal 5.2 ML Deformer is impressive. I’d like a muscle deformation system and random pose generator to be used with Unreal Engine at some point....More

0

Votes
Active
I notice I can make 3d from a frontal picture. This is super. However, how about those of us who wants to be accurate. Can Headshot allow for more accuracy by aligning front picture with left/right picture and 45 degree picture? This feature would allow for less adjustment and manual fixing...More
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Submitted by xyoojnpij May 9, 2023

4

Votes
Active
Hi, I'd like to import the Wonder Studio & Move.ai motion capture fbx data into CC4 like Plask, Mixamo, Pixcap. It would be great for me....More
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Submitted by mantas.thumps.0z May 9, 2023

0

Votes
Assigned
I don't know if this is an issue... but it is still very annoying.
Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone).
So far so good, however... if...More
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Submitted by Pixel4Fiction May 5, 2023

0

Votes
Not Reproducible
CC4 crashes when I try to import my mayaFBX Character with arkit. I can import it into iclone 8/Unity/Blender no problem, but its not set up. But when I try to import into CC4 it crashes everytime. How do I fix this?...More
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Submitted by followmepro May 5, 2023
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