Dispite being told that version 1.1 of smart gallery would run in offline mode. It still doesnt It doesnt matter whether I select offline mode or untick the plugin or both when CC3 starts it enables the plugin then enables the online mode and connects to realussions remote servers. I know...More
The exported CC3.02 character feets are misplaced, after import to UE 4.20.3. Example: See attached image TaskForce_C General: To setup CC3 imports in UE, basically set retargeting options inside the Skeleton Tree for the following bones, per...More
I've seen this issue happen with Unity(longstanding issue), but I guess I've never actually tried it in UE4 before now. I'm using a custom DAZ transformed character, for the record. Whenever I manipulate the morphs for the mouth inside the UE4 editor (4.21), the teeth do not follow the mouth...More
Adding local move option would be extremely useful especially when modifying clothing. I really struggled and wasted a lot of time trying to move vertices in world move....More
Hi! The CC3 extension can't be installed, as the installer doesn't find CC2, while 2.3.2420 is installed in my C:\program files. That is on the main drive, and fully functional....More
I can't really give you steps to reproduce since every time I use Pro mode in Headshot I get this problem. Even when my client and I use the same images his works fine while mine always gives me black, demonic eyes. My steps: Load CC3, go to HeadShot tab, select an image I was mailed or that...More
the hair does not transfer the same if you play with the material in cc3 even if you bake it they are much beter if you use a preset color though. and why do most of the hairs have no physics preset ? and why does that not transfer over as before...More
Character's face is irreparably skewed/rotated in relation to the rest of the head with Pro Mode. No matter how I modify this image, headshot will not recognize it as dead-on and it gets projected onto the model rotated and shifted. I've tried adding ears, removing all symmetry, de-lighting...More
I want to use Character Creator 3 to make my main characters, but I want to use them in Cartoon Animator 4. Since you make both products this should be a doable Pipeline. Please add an export option in Character Creator 3 to Cartoon Animator 4 where it flattens the 3d object to a 2d representation...More