1077 issues found

1

Votes
Active
I'm not sure when it started but this current build of CC3 crashes REALLY OFTEN, so much so that it has halted production on a project that I am currently working on. It seems to just crash at random points without reason. Has anyone resolved this issue?...More
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Submitted by FallenNInja Mar 26, 2022

0

Votes
Closed
Is there anyway to adjoin to separate obj files once in CC3. I was having issues editing mesh - editing elements on shoes, so I modified the original obj file and exported two separate files (One Left Shoe & One Right Shoe) and imported the two files in CC3. Now when I get to the transfer skin...More
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  •  1211
Submitted by rodravian.murray Jul 11, 2021

0

Votes
Closed
I updated to CC 3.4 and purchased additional hair content (Export version)
1) I can see new hair in the "Content" tab, but when I want to add an element I am navigated to "Smart Gallery"
2) When I click on CC3 Embed Hair I only see the prev hair not the new ones as shown in the video tutorials...More
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Submitted by donderhaas Mar 25, 2021

0

Votes
Not a Bug
How can we import hair as an obj now?
i tried also as an fbx but says that its missing the root bone. i dont know how to fix this? any suggestion?
please help. thank you...More
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Submitted by ahingel Mar 12, 2019

0

Votes
Closed
Clean install, first launch after acquiring package via RL HUB. I see the splash for a few seconds with "Loading..." in the bottom left and then it quits without any error. Not actually launched it successfully yet.
Using Windows 10 x64.
Contents of RLauncher.Log:...More
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Bug
Submitted by molatov Aug 30, 2019

0

Votes
Active
The pack Elven Lord Outfit contains many items not possible to apply to a CC3+ / Material+ character.
The pack contains a default tunic which is compatible, saving other material textures and manual applying these to the default may be a workaround until all content has been updated....More
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Submitted by unit23 Oct 29, 2020

0

Votes
Released
The render pipeline for Unity has changed. The class referenced in the DLL ( UnityEditor.Experimental.Rendering.HDPipeline.HDEditorUtils) is no longer valid and throws an exception when you attempt to import the character following the steps outlined the reallusion documentation. The export...More
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Submitted by chris_466129 Apr 25, 2020

0

Votes
Not Reproducible
I'm currently experiencing an issue importing an object as an asset in Character Creator 3 as I get a cannot load invalid data error for the FBX file or I get a memory error when I load the asset as an OBJ...More
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Submitted by devaughn.b2009 Nov 14, 2020

0

Votes
Released
OBJ created in Blender 2.79, and verified it is a valid OBJ.
Following steps from http://manual.reallusion.com/Character_Creator_3/ENU/3/Default.htm#Character_Creator_3/3/06_Customizing_Morphing_Sliders/Morphing_Default_Character.htm
I create OBJ morphs from an exported base.obj with key...More
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  •  1202
Submitted by eternityblue Oct 4, 2018

0

Votes
Assigned
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter).
But having this on a default project does not look good at all (see the screenshot)
Please change spot light...More
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Submitted by 4u2ges Sep 24, 2018