Is there anyway to adjoin to separate obj files once in CC3. I was having issues editing mesh - editing elements on shoes, so I modified the original obj file and exported two separate files (One Left Shoe & One Right Shoe) and imported the two files in CC3. Now when I get to the transfer skin...More
Adding local move option would be extremely useful especially when modifying clothing. I really struggled and wasted a lot of time trying to move vertices in world move....More
I updated to CC 3.4 and purchased additional hair content (Export version) 1) I can see new hair in the "Content" tab, but when I want to add an element I am navigated to "Smart Gallery" 2) When I click on CC3 Embed Hair I only see the prev hair not the new ones as shown in the video tutorials...More
Clean install, first launch after acquiring package via RL HUB. I see the splash for a few seconds with "Loading..." in the bottom left and then it quits without any error. Not actually launched it successfully yet. Using Windows 10 x64. Contents of RLauncher.Log:...More
How can we import hair as an obj now? i tried also as an fbx but says that its missing the root bone. i dont know how to fix this? any suggestion? please help. thank you...More
The pack Elven Lord Outfit contains many items not possible to apply to a CC3+ / Material+ character. The pack contains a default tunic which is compatible, saving other material textures and manual applying these to the default may be a workaround until all content has been updated....More
The render pipeline for Unity has changed. The class referenced in the DLL ( UnityEditor.Experimental.Rendering.HDPipeline.HDEditorUtils) is no longer valid and throws an exception when you attempt to import the character following the steps outlined the reallusion documentation. The export...More
I'm currently experiencing an issue importing an object as an asset in Character Creator 3 as I get a cannot load invalid data error for the FBX file or I get a memory error when I load the asset as an OBJ...More
It is a known issue with soft shadow, spot lights and spot shadows, where beam falling under blunt angle creates striped artifacts (there is an FT entry for iClone for this matter). But having this on a default project does not look good at all (see the screenshot) Please change spot light...More
There's an issue with the Mirror Copy issue, specifically around the neck or upper back. When Mirror Copy is initiated, it seems to apply the vertices in the wrong direction. When Right to Left is clicked, it adds vertices from the opposite direction (rather than makes them symmetrical). When...More